Not really much replay value unless you have low standards.
I would argue and say the devs plan to make the boss fights last longer but who the hell knows when that will be. This is an EA where we play the same shit for months waiting on improvements.
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The strongest 2 classes in the game are melee.
Gremlin Stat stacking and Monk. Saying Range is superior is wrong. Yes Spark is strong, but its often lacking damage on Pinnacles. Monk and Gremlin with Quarterstaff simply do it better. " If they make the fights longer they have to make the fights itself better. The leave a really narrow margin for error. Most people dont realise that, because the bosses get annihilated, but if they last longer you see the mistakes the developers made when designing the bosses. Zuletzt bearbeitet von Gang5ter15#1071 um 12.02.2025, 10:12:00
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