EXTREAMLY OBVIOUS QOL GGG MISSED

Also remember that this game (rightfully) does NOT have a smart loot system like D3/D4. The items dropping are rolling with mods for EVERYONE. That makes it so incredibly unlikely you will ever find something YOU personally need or value, and all that much harder for you to KNOW what happens to have value to sell.

Better to filter your drops based on what you DO know, so you don't arbitrarily waste oodles of time and currency on things that can't ever sell or hold value unless struck by lightning


There are other problems with PoE 1 and PoE 2 itemization that could alleviate the need for a filter.....but they simply don't exist yet and so we must play with what we have. And the strategy is to filter filter filter.


Let me put something in perspective: in the time and energy it takes you to identify a random rare with the value of 10 exalts or higher......you will have likely collected far more than 10 raw exalts, and COULD have collected far more had you not bothered wasting your time finding that 10ex rare.
Starting anew....with PoE 2
Zuletzt bearbeitet von cowmoo275#3095 um 08.02.2025, 21:20:09
Mmh, I think I get the gist of it. Thanks for the info both of you.
"
I totally understand why you like the game the way you do.

If I may say so, you'll have a great time on “Titan Quest” or “Grim Dawn”.

PoE is “competitive” by nature with economy resets and new leagues.


I Do not play competitively.. poe is virtually a single player game if u ignore chat. Who am I competing with? I play at my own pace.
Zuletzt bearbeitet von MaGnomPie#1022 um 08.02.2025, 21:56:45
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MaGnomPie#1022 schrieb:


I Do not play competitively.. poe is virtually a single player game if u ignore chat. Who am I competing with? I play at my own pace.


Well said! That is ALWAYS true no matter what I or others may say. If the pace is right for you....then it's right, period. I wish more players understood this.
Starting anew....with PoE 2
Zuletzt bearbeitet von cowmoo275#3095 um 08.02.2025, 22:05:16
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cowmoo275#3095 schrieb:

Well said! That is ALWAYS true no matter what I or others may say. If the pace is right for you....then it's right, period. I wish more players understood this.


"
MaGnomPie#1022 schrieb:

I Do not play competitively.. poe is virtually a single player game if u ignore chat. Who am I competing with? I play at my own pace.


Whether you like it or not, PoE is a competitive game in terms of speed of progression.

Sure, you're playing alone, but you're trading in groups, and prices are rising.

You can remain in “standard” mode, but good luck finding buyers or sellers.

PoE is, by its very nature, a competitive game where you challenge yourself in every league.

[Removed by Support]
Zuletzt bearbeitet von Edmund_GGG#4844 um 08.02.2025, 22:34:13
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Kaewis#5884 schrieb:


Sure, you're playing alone, but you're trading in groups, and prices are rising.

You can remain in “standard” mode, but good luck finding buyers or sellers.

PoE is, by its very nature, a competitive game where you challenge yourself in every league.

[Removed by Support]


This isn't really true at all....its something people like to say, to the point of it being also yet another noob trap. The only prices "rising" after league start are upper tier items. Every other item gets CHEAPER as the leagues move forward. Take the classic Tabula Rasa and basic 6Ls of PoE 1: generally they start at 25+ chaos or sometimes even higher depending on how rewarding the league. But ALWAYS after a month or two, they drop below 10c.

It becomes LESS competitive the slower you play. As long as you aren't shooting for perfection.

Additionally....SSF exists. Even "minimal trade", basically SSF exists.

PoE simply isn't competitive....unless you are going for mirror-tier items. Most aren't, and they encounter zero competition or impediment from the market.

Standard....yes its a mess. And standard in PoE 2 will also be a mess. After a few years.
Starting anew....with PoE 2
Zuletzt bearbeitet von Edmund_GGG#4844 um 08.02.2025, 22:32:02
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cowmoo275#3095 schrieb:


This isn't really true at all....its something people like to say. The only prices "rising" after league start are upper tier items. Every other item gets CHEAPER as the leagues move forward.

[...]

PoE simply isn't competitive....unless you are going for mirror-tier items. Most aren't, and they encounter zero competition or impediment from the market.

[...]


As long as you play in the SC league, there's always going to be competition, whether you like it or not.

Your 5 ex item?
30,000 other players offer it.

You can, indeed, play in SSF to avoid this lever of competition, but the gist of what I'm saying still makes sense.

The further you progress in a league, the more “expensive” items lose value. Isn't that what “competition” is all about?
In the beginning, only the elite can access rare items, so they're worth a lot.
Then more and more players have access to them, which reduces their price.

Hence the interest of the economy reset btw.
Zuletzt bearbeitet von Kaewis#5884 um 08.02.2025, 22:33:03
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Kaewis#5884 schrieb:

As long as you play in the SC league, there's always going to be competition, whether you like it or not.

Your 5 exes item?
30,000 other players offer it.


This is just a false understanding of "competition" and the market. Most players are buying far more than they are selling, and they are doing so with raw currency drops. The economical "power" of their drops grows exponentially as the league continues because the prices of the items, and the availability of BETTER items at lower prices increase dramatically.

If you are selling properly, you will also be getting a steady source of income regardless of any fluctuations in the market. You might not be the BEST, but you will regularly sell.

Functionally, there is ZERO competition. This is a false description of the game, even in SC, for 99% of the playerbase. It ignores an entire half of the market, just like you did in your example. And how players generally interact with the market in the first place.


Competition involves not getting something you otherwise would have, had you been faster or "better". This literally does not exist in SC, except at the upper tier. It's precisely WHY SC is considered easy-mode when compared to something like SSF. Because there is LESS "competition" (not getting something you need). Everything you could ever possibly want, short of near-perfect rares, is available on the cheap after the first few weeks. Less competition.
Starting anew....with PoE 2
Zuletzt bearbeitet von cowmoo275#3095 um 08.02.2025, 22:38:10
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cowmoo275#3095 schrieb:
"
Kaewis#5884 schrieb:


Sure, you're playing alone, but you're trading in groups, and prices are rising.

You can remain in “standard” mode, but good luck finding buyers or sellers.

PoE is, by its very nature, a competitive game where you challenge yourself in every league.

[Removed by Support]


This isn't really true at all....its something people like to say, to the point of it being also yet another noob trap. The only prices "rising" after league start are upper tier items. Every other item gets CHEAPER as the leagues move forward. Take the classic Tabula Rasa and basic 6Ls of PoE 1: generally they start at 25+ chaos or sometimes even higher depending on how rewarding the league. But ALWAYS after a month or two, they drop below 10c.

It becomes LESS competitive the slower you play. As long as you aren't shooting for perfection.

Additionally....SSF exists. Even "minimal trade", basically SSF exists.

PoE simply isn't competitive....unless you are going for mirror-tier items. Most aren't, and they encounter zero competition or impediment from the market.

Standard....yes its a mess. And standard in PoE 2 will also be a mess. After a few years.


Seeing this post, I think I'm starting to feel a misconception in the vision of the developper that split both new and old player apart in this game.

It feel like the old player think of it like a challenge that's possible to finish with knowledge of the trade and the mechanic of the game.

On the other side, the new player expect to be able to do the full content of the game within the time limit of a league even if they just started playing as there not really any incensive to play it like it was an Esport game. And seeing as it's near impossible to do so, they get easily frustrated by how the game is going.

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Thaynime#8492 schrieb:

On the other side, the new player expect to be able to do the full content of the game within the time limit of a league even if they just started playing as there not really any incensive to play it like it was an Esport game. And seeing as it's near impossible to do so, they get easily frustrated by how the game is going.



You are absolutely right, and its something that I have never understood in the 13 years I've played this game.

Why would players think you should be able to tackle the ENTIRE game in a league's worth of time? The game is explicitly designed for longevity and as a LIFETIME game, not a league game. The league is merely a way to keep things new and to make money....it is not a "timeframe for completion" and never has been.

If a totally, brand new player could clear all the content the game has to offer in 3 months of casual play.....that is one really really crappy game. Especially a GRIND game.

Where is this expectation even coming from?

Hell, there are regular "challenges" you earn for passing certain milestones in the game. They are challenges, and not a given precisely BECAUSE you aren't being set up to complete everything in a league. These aren't achievements, they are CHALLENGES.
Starting anew....with PoE 2
Zuletzt bearbeitet von cowmoo275#3095 um 08.02.2025, 22:53:41

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