XP loss on death is atrocious game design and should have no place in PoE 2
" I have 2 toons one which 91 and one sorcerer 78 if I had stayed on the which I may not be 100, but I would be close to it maybe 97, but I have died so much trying things out (and just being bad at the game) one of my friends started at the same time as me (like 2 days before me) and is level 97 but has died less than me but still a lot but removing the XP penalty is (in my opinion) just silly as there would be nothing to work to and (again in my opinion) not all players (myself included) should be 100 Sorry but that is my 2 cents |
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" No, it's fair. that's your opinion, no need to apologize. |
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again a random after death explosion that kill randomly, invisibly and with no time for human reaction. Losing 1div+map, hours of setups, slot of affixes, redo empty maps, losing xpm all loot, when its not breaches that crash and close all portals ... FIX THIS !
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