Feedback on Ritual Encounter Spawning in PoE 2

agreed

They can spawn in something other than Augury and Crypt? I have never seen them in a map where it'd actually be fun to engage with the content, only cramped tiny little squares with stuff jutting out or blocking the middle so you can barely move and with a tornado of rats following you as well as exploding flower sparks. They are just not fun. Guess GGG want us all to have screen clearing one shot builds.
Zuletzt bearbeitet von Absconditus#0168 um 30.12.2024, 22:53:59
the tornado needs a nerf it stuns u and in small mapps u cant get away from it
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jangli#3475 schrieb:
the tornado needs a nerf it stuns u and in small mapps u cant get away from it


I found this post because I just lost my last waystone doing a Ritual in Hidden Grotto, where I got stuck between the tornado and the cave walls.
With the current state of Ritual placement, I refuse to run them with anything other than a low tier white waystone just to clear the node and get to where I need to be going!

They need a complete re-think for sure.

:(
"A beautiful murder!"
Garbage, reminds me of Diablo

And being a death trap not the only problem.... the low tribute because bad location spawn,less mobs.... less tribute.... even with t16 increased pack/ deli pack etc etc... just lost 15 div omen because no tribute... area was to small almost no enemy spawn..... didnt even use a single point on full juiced map, with all atlas ritual points etc... 40+ pack size etc....... but cant reserve items because 1k tribute for four rituals on full juiced map.....no reroll or anything.... just no points because no enemy, all because spawn in corner....etc.... very bad design....... how can this happen on a mechanic thats years old from poe1??? Spend all day looking ritual pages... and when u get a big one... cant get it because bad luck on map spawns....... not fun at all.....
Agreed and Bumping the Thread..

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