Uxmal, The Beastlord (Ultimatum)
I like this boss cause it's by far the easiest for me (I'm a ranger). But agreed, something needs to be done so player is not running around looking for him so much.
Problem can be easily solved by showing an icon on the minimap of boss's location. |
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This boss, and the tedious map layout of collecting soul cores, is GGG's way of gating people farming that chase item shield.
If you want the ascendancy points this guy is your lucky drop. |
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I had the enemy overshield debuff and every time he ran away i physically couldnt get to him in time to damage him. I spent 30 minutes to not even get him to half health it was the most annoying and broken boss fight of my life. i could have literally gone and sat in a corner mid fight letting my flask regen over time give me full flasks again just to spend another hour of the most bs mechanic of all boss fights. No boss fight should work this way or feel this way
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The design intent is for this fight to be more drawn out than the other ultimatum encounters, forcing players to contend not only with the boss's attacks, but also environmental hazards and staying mobile with your DPS.
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