POE 2 Temporal rift requires unreserved spirit to cast
" I use it both as a movement skill and a mana/life recoup mechanism. Cast a curse, spam comets and when mana runs low cast temp to go back to the previous state without using a flask, rinse and repeat. Also useful for dodging attacks assuming you keep moving. In combination with lightning warp/ball it's been a fun playstyle for me zipping around the map. Rift's also a good panic button if you get unexpectedly surrounded by mobs and have an image left outside of the area. Again works best if you keep in constant motion. |
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Just a note that this is still messed up in 0.2. Please fix GGG.
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