POE 2 Complete PC Freeze while loading screen

Anyone seen a post, reply or anything from GGG themselves regarding this problem? I haven`t and thats really dissapointing and frustrating.
this game cant work well 2 days in a row. one day everything is fine, then another day Fps drops and pc freezes. I tough is me, changed termal paste on my cpu and my gpu. I tryed to overclock everything, and all you can imagein trying to fix it. but no. its just horrible. My fps is around 70-90 depends of what map im playing, but when monsters start spawn it goes to 15. Basicly any event i start on the map, i have slide show. and this is happening only in this game. Cpu load goes to 10000%. and it dosent matter what i do its allways like that. yet another day, sometimes all my maps run at 100 fps and when monster spawns it dops to 40-50(acceptable). I dont have some high end pc, but stil, if i can run it well 1 day, that mean is not so bad. I7 8700k rtx2080ti.
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Fugazor#1825 schrieb:
Placebo that is working for me today:
- vulkan
- uncheck dynamic resolution (using DLSS etc. is still fine)
- uncheck dynamic culling
- set target framerate to 60 (default)


Anyone could confirm this one? It still holds for me 2nd day.
I have poeuncrasher (v1.2.1 without admin) in background just in case.

I suspect it might be related to target framerate somehow.
Zuletzt bearbeitet von Fugazor#1825 um 05.01.2025, 13:58:24
9800x3d here. Happens to me on both Windows 24H2 and Linux (kernel 6.12) as well. This isn't just a Window problem, rather it seems the game is causing issues with how modern OS schedulers function on specific processors (and especially ones utilizing v-cache).
Zuletzt bearbeitet von hnau#4444 um 05.01.2025, 12:40:42
Page 4 —¦> Page 1 bump.
PoE2: A good, giving game
I hope they fix this soon, ive been scared to play because of the lock ups.. its putting me off the game.
I just get loading screen crashes when using rare stones randomly. Looking through the log files and seeing a lot of this:

2025/01/04 23:01:54 177512250 4d32db07 [WARN Client 9476] Tried to SetExtraActivationRangeAroundTile() after level generation was complete
2025/01/04 23:01:54 177512250 4d32db07 [WARN Client 9476] Tried to SetExtraActivationRangeAroundTile() after level generation was complete
2025/01/04 23:02:02 177520015 bfabe408 [WARN Client 9476] [FMT] Zero scaled mesh vertex group in 'Art/Models/Effects/FXModels/Bones/MB/buildClavicle01.fmt'
2025/01/04 23:02:04 177521812 bfabe408 [WARN Client 9476] [FMT] Zero scaled mesh vertex group in 'Art/Models/Effects/FXModels/Bones/MB/buildFermur01.fmt'
2025/01/04 23:02:04 177521812 bfabe408 [WARN Client 9476] [FMT] Zero scaled mesh vertex group in 'Art/Models/Effects/FXModels/Bones/MB/buildBiceps01.fmt'
2025/01/04 23:02:06 177524703 93b1acf4 [CRIT Client 9476] [RENDER] Shader uses incorrect vertex layout (expecting 0x38)
2025/01/04 23:02:07 177524796 93b1acf4 [CRIT Client 9476] [RENDER] Shader uses incorrect vertex layout (expecting 0x38)
2025/01/04 23:02:37 177555468 93b1acf4 [CRIT Client 9476] [RENDER] Shader uses incorrect vertex layout (expecting 0x38)
2025/01/04 23:02:37 177555718 93b1acf4 [CRIT Client 9476] [RENDER] Shader uses incorrect vertex layout (expecting 0x38)
2025/01/04 23:02:38 177556687 4d32db07 [WARN Client 9476] Tried to SetExtraActivationRangeAroundTile() after level generation was complete
2025/01/04 23:02:38 177556687 4d32db07 [WARN Client 9476] Tried to SetExtraActivationRangeAroundTile() after level generation was complete
2025/01/04 23:02:42 177560125 4d32db07 [WARN Client 9476] Tried to SetExtraActivationRangeAroundTile() after level generation was complete
2025/01/04 23:02:42 177560125 4d32db07 [WARN Client 9476] Tried to SetExtraActivationRangeAroundTile() after level generation was complete
2025/01/04 23:02:45 177563718 93b1acf4 [CRIT Client 9476] [RENDER] Shader uses incorrect vertex layout (expecting 0x38)
2025/01/04 23:02:45 177563718 93b1acf4 [CRIT Client 9476] [RENDER] Shader uses incorrect vertex layout (expecting 0x38)
Zuletzt bearbeitet von CovidPatientZero#0332 um 05.01.2025, 15:13:11
Same for me. When location loading PC completly stuck and I need to reboot it forcely.

Operating System: Windows 11 Pro 64-bit (10.0, Build 26100) (26100.ge_release.240331-1435)

Processor: AMD Ryzen 9 6900HX with Radeon Graphics (16 CPUs), ~3.3GHz
Card name: NVIDIA GeForce RTX 3070 Ti Laptop GPU
Bump.

Maybe this will actually do something now they took TWO WEEKS off and ignored this crash. Doubtful, they will probably nerf all builds and do nothing. They already got your money
I know you are frustrated, we all are - but this crash may involve some work talking to companies like Microsoft and Nvidia - it may not be a simple fix. Give them time - its still early access and i know it sux but thats what the early access is for. im sure it will be one of GGG's top Priorities when all hands are back on deck.
Zuletzt bearbeitet von Voltus5#2180 um 05.01.2025, 15:57:27

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