[3.24] SRS Bomber aka Popcorn SRS | League Start to Endgame | All Content

Looks interesting, might do this as a starter. I've never really used spectres before so how does that work? if you die do you need to go back and get another one? Sounds like it would get quite annoying if so.
Zuletzt bearbeitet von Brian9824#5074 um 17.08.2022, 10:11:51
I’m looking to farm exarch and eater of worlds this league. Is this build something that would be good for that? I also thought about absolution and was torn between the two builds.
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Brian9824 schrieb:
Looks interesting, might do this as a starter. I've never really used spectres before so how does that work? if you die do you need to go back and get another one? Sounds like it would get quite annoying if so.


Once you have spectred a monster it's corpse is added to the pool of desecratable monsters.

Meaning that when a spectres dies you just can cast desecrate in your hideout until it spawns the right corpse.
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Weo_ schrieb:
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Brian9824 schrieb:
Looks interesting, might do this as a starter. I've never really used spectres before so how does that work? if you die do you need to go back and get another one? Sounds like it would get quite annoying if so.


Once you have spectred a monster it's corpse is added to the pool of desecratable monsters.

Meaning that when a spectres dies you just can cast desecrate in your hideout until it spawns the right corpse.


Would that spawn it at max level? I remember some people were saying to get max level spectre you'd need to get one, have it die in highest level map, and then summon it there.

Or at least something along those lines. Planning to play this as league starter and thats the only element i'm a little confused on
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bubblehulk schrieb:
I’m looking to farm exarch and eater of worlds this league. Is this build something that would be good for that? I also thought about absolution and was torn between the two builds.


It's a good all-round build.

Once you have some good gear you should be able to kill bosses and a reasonable pace.
Keep in mind that the build is meant as a league starter for people that want to get through the game comfortable and be able to complete the pinnacle encounters. It's not optimised to be a build to farm certain content.

TL/DR: doable. But there are better optimised builds for that. ;-)
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Finally going to bite the bullet and try SRS for a league, thank you so much for this guide!

My only question, with the mass changes to uniques, it looks like some of the staples for AG have been nerfed. Would you happen to have any recommendations for replacements on these slots?

From a glance, the following is what I gathered from the changes:

* Leercast : Luckily a straight up buff, more Life for AG & more party damage? Sign me the hell up!

* Southbound : Unaffected by the change since it was just used for % maximum life

* Victario's Flight : Losing the Party movespeed buff, wondering what else could be used here or do we just go for some generic life/resist piece to make AG tankier?

* Ambu's Charge : Losing the 2% life regen on being struck and the new endurance charge effects don't look like they do much. Still worth using anyway until you get a Garb due to % max life / + all resists or is there a better option out there?

* Dying Breath : Not being changed so should still be good.

Thank you again for getting this updated for 3.19!
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Rottim schrieb:
Finally going to bite the bullet and try SRS for a league, thank you so much for this guide!

My only question, with the mass changes to uniques, it looks like some of the staples for AG have been nerfed. Would you happen to have any recommendations for replacements on these slots?

From a glance, the following is what I gathered from the changes:

* Leercast : Luckily a straight up buff, more Life for AG & more party damage? Sign me the hell up!

* Southbound : Unaffected by the change since it was just used for % maximum life

* Victario's Flight : Losing the Party movespeed buff, wondering what else could be used here or do we just go for some generic life/resist piece to make AG tankier?

* Ambu's Charge : Losing the 2% life regen on being struck and the new endurance charge effects don't look like they do much. Still worth using anyway until you get a Garb due to % max life / + all resists or is there a better option out there?

* Dying Breath : Not being changed so should still be good.

Thank you again for getting this updated for 3.19!


Since we just use the AG for some little buff and do not heavily rely on him, I didn't pay that much attention to the changes of his gear.

But you are right, victarios flight doesn't do much for us any more. Generic boots will likely be the easiest option now.
I'd still use ambus for life and resistances.
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AH raise spectre was changed so that area doesnt matter right? So ok if thats the case that makes it easy. If they die just go to hideout equip desecrate and re-summon.
Seems great build thanks, might try that. Any idea if poison SRS with the new unholy might necro ascendancy is any good? I cant find any build guide with poison srs
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Pheu schrieb:
Seems great build thanks, might try that. Any idea if poison SRS with the new unholy might necro ascendancy is any good? I cant find any build guide with poison srs


No idea, sorry.

Would even know how to scale that.
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