3.11 | Carry Me Golems | Carrion/Stone Golem Elementalist | Very Tanky and High DPS summoner
" On page 4 there is an alternate setup with the boots of the author linked. That one only use Flame Dash as a gap closer I believe. |
|
" TheUberElite have the "same version" last league with some hardcore adjustement, to have a total golem mitigation we need INDOMITABLE ARMY, you can afk anywhere you want wht that. Last season my GOLEMS never died on SyRuS A8. So you can loss a little bit of dps and ANNOINT that ( all people that can ask too :D) Zuletzt bearbeitet von Dreamounette#3345 um 09.04.2020, 07:59:18
|
|
" Thanks to you and scrambled777 for confirming. I don't mind at all. Zuletzt bearbeitet von phirefor#0344 um 09.04.2020, 08:39:29
|
|
how much life do you suggest to have for easily do end game content? right now i have 4.2k but i suffer too many one shot although i have max res (chaos included) and 90% phys dmg reduction.
I don't quite understand how to see if i have optimal stone golem attack speed xd. someone might be kind enough to check? that's my build https://pastebin.com/cs2EJPP9 |
|
What is your personal preferred golem: stone or carrion?
And what should i do if i can not buy cluster jew has mod also grant + chao res ? |
|
" lol. Last season Sirus was WAY easier. And not he is pretty dangerous. But anyway. Build feels nice, tho stone golems are weak one map clearing :( At least for me. THey miss alot of mobs and etc. But build is nice tanky. I wish it had also 6k hp =P Cause mine 4400 hp feels a bit dangerous..I even died from a oneshot once :O But im only at 85% Chaos res, dunno... Also: why are we using Granite flask? while we have 90% reduction already, with no flask?o.o |
|
Hey, great guide.
Can someone take a look at my pastebin? https://pastebin.com/JMTdCve6 I know I'm missing helm enchant but I'm sitting at 600K less dmg than OP's POB. Any insight as to why would be appreciated. |
|
" That seems a lot different. He's scaling elemental damage with triad gloves, and he's using skitter bots with The Primordial Chain, which is no longer possible. His damage is also about 1/4 this version, but gets 193% from tree instead of our 164%. His damage mitigation is also completely different, relying on dodge+vaal grace instead of molten shell+armour. We can achieve higher %life (204%) and higher %damage simply by dropping the third cluster jewel and taking all the life nodes we missed. It drops our damage from 2.0 -> 1.8, but provides us with a lot more life. Level 95 Passive Tree (2 Clusters) - more life less damage ^ I think that might be more useful to a lot of players not accustom to using molten shell + vaal molten shell in tandem. |
|
edit: nvm
Zuletzt bearbeitet von SassyBeard#7013 um 09.04.2020, 13:22:47
|
|
" I am not camparing the The tree, but the surviability of GOLEMS... Please guys read my comment, And yeah Sirus A8 Still a joke for golemencer, and golems still can facetank every thing =x PS ; And the "budget version is full of Armor..." You can do Full content on this version one But isnt the point of my comment, is for the guy who asked for golem surviability, Indomitable Army give to our golems alot of physical Mitigation, withtout it, they can even die on Minautor. Zuletzt bearbeitet von Dreamounette#3345 um 09.04.2020, 15:37:13
|
|