[3.13] HC/SC/SSF All Content Miner - Any Mine Skill - LL/CI - 12k ES w/ Videos!

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iDT schrieb:
for which weapon stats should i watch out to do white / yellow map farming?


its linked in OP
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shadowSpoupout schrieb:
I'm interested into charged mines try, please let us know @Pongly !

I was advice by someone of my guild to use Wave of conviction with a "trigger socketed spell" craft. Would it be a good idea, given i don't care about the portal gem, to move the Weapon1 setup (Blood magic - clarity - precision) into the gloves (golem on 4th slot), and have Wave of Conviction socketed in Weapon 1 along Immortal Call and Cast When damage taken ?


Tigger doesnt work w/ CWDT
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stnikolauswagne schrieb:
Finally killed Sirus after a horrendous League Start, now finally starting to farm red maps,



Gotta say, BL Damage on a 5 link feels more than fine on a 5 link, time to work on upgrades now, my choices are (as I see it), would appreciate some tips on what to prioritize:

1: Enchanted Helmet
2: Machina Mitts
3: 6 Link the Shavs
4: Watcher's Eye
5: Aspect of the Spider on Belt


6 link and machina mitts first imo
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Tigger doesnt work w/ CWDT


My point would be to trigger ONLY Wave of Conviction socketed in weapon, so CWDT not triggering is actually what I want. Or do you mean if there is a CWDT in the weapon no spell at all will trigger ?
What's the best 5L setup for BL right now?
whine mine type is best for budget farming actualy ?
and which one is best for high end one=?
k, switched entire gear and passive skill tree for the BL mines/GC mines setup.

gear:



damage is more than fine (t10 upwards), but I'm kinda struggling to find the sweet spot for mapping with GC and with BL. GC hits like a wet noodle when I detonate the mine too close to the target (but it's still the better mapping experience by far, just because of the constant freeze/shatter + AoE), while BL feels kinda random in the direction it's going when I detonate it, making the mapping experience kinda awkward as hell (but the single target is absolutely BONKERS)

few questions:
1. do you use slower proj on BL setup, even on a 5L?
2. do we have to pay attention to detonation sequence with this mine setup? or just stack mines to amp up the double damage chance?
3. PoB doesn't show a good weapon to use. should we aim for the +1 to gem (for GC, physical and for BL, lightning) + spell damage and spell crit? do mines get damage from flat spell mods?
4. on guide and PoB, the 40% conversion enchant for GC is still used. is it necessary? it's been 1 or 2 leagues since it was changed to 100% conversion on the gem.
Zuletzt bearbeitet von leafyr0kr#4392 um 21.09.2020, 11:54:36
My mate is dying a ton with this build. He's not a bad player but can anyone give some tips to improve his survivabilty? He's res capped. Has CWDT immortal call. Decent ES (3142).
Just curious if anyone has played with Blazing Salvo on a mine this patch? I like messing around with different spellmines during levelling and couldn't resist trying this out. so far it has been pretty effective for clear and surprisingly effective at single target. I'm aiming for pyroclast mine to delete bosses and i didn't expect this to be as effective as it is. so if anyone has played with it further would they care to comment?
Bonus points if you have also played with crackling lance on a mine because i expect it will be trash but it might be hilariously powerful. Many thanks


Edit: Pyroclast mine does farm more damage than a similar setup of Blazing salvo, it doesn't feel as nice clearing but the damage is noticeably higher. not sure how to better test it but will report back.

Side note crackling lance is as dissapointing as expected so there's that I guess.
Zuletzt bearbeitet von x64Unicorn#0208 um 21.09.2020, 16:12:50
Hey Beer,

I'm following the build, finally got the machina mitts but it doesn't seem that it has increased my tankiness? I still feel pretty squishy at times any ideas why?

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