3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
Howdy all, I've been playing a different build (Pure Phys Skeleton and Friends Necro) but a Reddit conversation with someone playing this build coupled with my constant struggles with alt-o-holism lead me to start looking at this build as well to see if it might be worth a respec. I'm not super invested in my current gear, but I can still do A8 Sirus with maybe a death or two and the bosses, metamorphs, and conquerors all fall over really fast.
The issue I'm running into when doing my napkin math and POB jockeying is that currently my build in POB shows 200k dps per skeleton, with a total of 11 skeletons getting me over the 2 million dps mark. When I import the POB for the versions of this build, I'm seeing drastically lower DPS that's making me question trying this out. Even with a +1 socketed, +2 support gems 6-linked staff, I'm still seeing zombie DPS around 95k. Am I missing something drastically here or are skeletons just that much more powerful? |
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" I switched to this build from skellies and regretteed it tbh. |
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" You have different colors than I do. I run the following Pride - Discipline - Dread Banner - Flesh and Stone - Maim - Enlighten L3 Can you sneak skitterbots into your setup? The shock gives good extra dps. |
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" I don't think so. That stat only comes into effect if you kill some one, not the minions. Since we deal so little damage with cyclone, it is our minions that kill the vast vast majority of the bad guys. |
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" You are running a different build than the build guide with skelies in your weapon. But anyway, saving up for an end game weapon, level 21 Raise Zombie and Empower level 4 will be your biggest improvement. Zuletzt bearbeitet von AndyLovesHisBge#5265 um 13.02.2020, 17:09:45
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" The POB links I have added don't have anything selected in the configuration. Nor do they have lethal pride or elegant hubris stats thrown in, not do they have awakened gems etc. If you do all that and properly work out the DPS we can get over 1million DPS per zombie... Multiplied by 13 to 18 zombies depending on your setup. That's top end though.. most people would probably get about 500k per zombie I would think. Zuletzt bearbeitet von brunowa#6253 um 13.02.2020, 17:17:17
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" Thank you so much for the answer, I thought that minions can proc it, but in this case it's useless then. Zuletzt bearbeitet von lampicka95#5254 um 13.02.2020, 17:18:48
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" Thanks for the reply. I actually made sure to change things around on both my POB export and yours to make sure it was like for like. FF buff checked, enemy is maimed, no flasks, enemy is shaper/guardian and all that jazz. I also made sure to swap in the Awakened Minion Damage gem I have for the zombie setup. It looks like a fun build and maybe next league I'll give it a shot, but I think the skellies are just too strong right now, and I don't mind spending my time either resummoning or spamming desecrate to keep my triple offerings up. Cheers |
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My biggest complaint about this build is that it seems to be terrible for the legion monoliths;)
I've made some tweaks to the build compared to the guide and wondering what people think about them. In particular: I've mixed skeletons and aura in my chest to try to get the best of both worlds. So, I do use Pride and dread banner (and aspect of avian), but I don't use blasphemy/vulnerability (instead, I have shaper's touch w/vuln on gloves) or discipline. If I was willing to lose out on the zoom zoom of phase run, I could put vaal haste in that slot. I also pathed to the node that lets you have two golemns. It seemed to me that getting the added boost to carrion golemn aura, plus getting the phys dmg reduction from chaos golemn, was better than some of the other options. (I had to waste some points to get access to a second +5% strength node with my lethal pride, so I'm a little short of where I otherwise could be.) Is everyone in agreement that there's really no point in using a fortify 2h setup once you have kingmaker in your AG? Seemed like a no brainer and a huge upgrade to flip over to the increased dmg/double dmg 2h. Anyone have any thoughts on what I might be able to improve? This is my first summoner build. |
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" Actually, I think someone worked out the math on this, but having the level 1 fortify on the mace is still good. There is a difference between the buff "fortify" being on you, and the support gem Fortify being linked to your minions. I'm sure someone else on here will be able to expound a little more deeply on this. |
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