I have several questions if someone more well informed doesn't mind answering.
Are skellies not viable end-game? I'm guessing not from a lack of builds having them. They seem nice with vaal and body tanking/mobbing.
How would you tier: multistrike support, minion damage support, melee physical damage support, impale support, maim support, and brutality support? (and any other I'm missing for this build)
I'm guessing it goes multistrike=impale=minion damage>>melee physical>brutality and maim just goes with flesh and stone but wouldn't be used alone?
What would be the best 3/4 spectre set up? I've been using solar guards but seems like everyone here prefers carnage/host chieftain and mervail's. What would the 4th be?
Spirit or flesh offering better?
skel shifted to triple offering and likely works fine my set last season still running 700k no changes easy, down from 1.1m but yea, no cluster since was a meta char, I stopped checking the pure phys build since the author got hired by ggg it wasnt updated :(
unless I am misunderstanding and you mean skellies into this zombie build which is maybe doable with a hungry loop lol? old 6l zom+ 6l skel isn't too good now for sure, aura too op.
Ya I was wondering about 6l zombie and skel but seems liek aura is dominant right now. Thanks.
You can just swap out zombies for skeletons in your 6L and you instantly have a skeleton build. Changing the helm is really the only thing else you would want to do if you wanted to run that way.
skel shifted to triple offering and likely works fine my set last season still running 700k no changes easy, down from 1.1m but yea, no cluster since was a meta char, I stopped checking the pure phys build since the author got hired by ggg it wasnt updated :(
unless I am misunderstanding and you mean skellies into this zombie build which is maybe doable with a hungry loop lol? old 6l zom+ 6l skel isn't too good now for sure, aura too op.
Ya I was wondering about 6l zombie and skel but seems liek aura is dominant right now. Thanks.
You can just swap out zombies for skeletons in your 6L and you instantly have a skeleton build. Changing the helm is really the only thing else you would want to do if you wanted to run that way.
I like the hat though lmao. I was just wondering dps wise which of the two were better.
Went for a 2nd cluster. Damage increase is very much noticable, Currently 70% of the damage comes from thoes 2 clusters. At 65% chance for double damage now. I like there is so much that can be upgraded in the build. A build where you pretty much never can be complete in your powerlevel.
I want to be clear i currently run 1 Master. However with two when you use convocation their buffing does offset to create 100% up time. My guild has been running this for 3-4 days after I brought it to them and all have had success getting them to cast in an offset.
I like the hat though lmao. I was just wondering dps wise which of the two were better.
skeletons require recasting and this build goes low mana with aura, the helm would be a possible easy answer so say good bye if you want skel. The DPS is ~45% more per but 2 minion less on my level 34 gem build since 3 zom from baron and the next skel breakpoint is level 39, oof. didn't optimize at all and there are some skel only cluster stuff might be worth a look.