[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

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A_Rusty_Plunger schrieb:
I'm not sure how I feel about the melee strike changes coming in this 3.20 patch.

the 30% increased strike range felt great during maping so I don't like that it's getting removed, but having the strike buffs on the tree will open up some avenues for the build and support gems.

thoughts?


Doesn't affect this build. All in all ill play it and i predict it will be amazing.
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TorsteinTheFallen schrieb:
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A_Rusty_Plunger schrieb:
I'm not sure how I feel about the melee strike changes coming in this 3.20 patch.

the 30% increased strike range felt great during maping so I don't like that it's getting removed, but having the strike buffs on the tree will open up some avenues for the build and support gems.

thoughts?


Doesn't affect this build. All in all ill play it and i predict it will be amazing.


It effected me a bit this kalandra patch, I needed to run ancestral call support gem before I got the "Strike skills target *1* additional nearby enemy" implicit on gloves. This was only for early mapping but it might make that easier.

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A_Rusty_Plunger schrieb:
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TorsteinTheFallen schrieb:
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A_Rusty_Plunger schrieb:
I'm not sure how I feel about the melee strike changes coming in this 3.20 patch.

the 30% increased strike range felt great during maping so I don't like that it's getting removed, but having the strike buffs on the tree will open up some avenues for the build and support gems.

thoughts?


Doesn't affect this build. All in all ill play it and i predict it will be amazing.


It effected me a bit this kalandra patch, I needed to run ancestral call support gem before I got the "Strike skills target *1* additional nearby enemy" implicit on gloves. This was only for early mapping but it might make that easier.



+1 target was always a must for the build, pretty much any strike build. Either from Ancestral Call/Anoint/Gloves. Without it targeting is really bad.

30% increased strike range on the other hand was never available from passive tree to this build.

Not sure what do you mean?
Do you have an updated PoB for 3.19/3.20?
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Milkshakez schrieb:
Do you have an updated PoB for 3.19/3.20?


Will be up before league start most likely. I need to rewrite complete first page, lots of things are new from the current guide and PoB hasn't been updated.
NVM, I was reading part of that wrong. my bad.

I did see a bug fix for poison duration stuff though. I'm still going through the patch notes slowly.
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TorsteinTheFallen schrieb:
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Milkshakez schrieb:
Do you have an updated PoB for 3.19/3.20?


Will be up before league start most likely. I need to rewrite complete first page, lots of things are new from the current guide and PoB hasn't been updated.


Can't wait for it! Looking so forward to play Poison CL again!
Sounds great, currently going between ideas thinking of what to go with and this one seems really interesting, looking forward to the updated guide!
Steam: teemu92
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coryu schrieb:

Can't wait for it! Looking so forward to play Poison CL again!


Sadly there won't be Cobra Lash and Venom Gyre versions. They are far weaker than Viper and Pestilent Strike.
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TorsteinTheFallen schrieb:
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coryu schrieb:

Can't wait for it! Looking so forward to play Poison CL again!


Sadly there won't be Cobra Lash and Venom Gyre versions. They are far weaker than Viper and Pestilent Strike.


Might want to check that one again, Torstein. Seems some people have been reporting success with VG, though maybe not in a poison variant. But apparently there's some infinite whirl technology going on. Don't know much about it, though.

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