[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

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Yalpe schrieb:
Leaving some of my projects out here in case it can inspire you guys.


The enchant is not too hard to get and helps damage a lot.


Getting chaos res on this was lucky.


Nice work on them, congratz! I know almost nothing about crafting, do you know of a guide or something I could take a look into to learn to craft stuff? For instance, I have no idea the order of currency to use to reach these stats on a belt, when to use Harvest, Fossils or anything else, etc.

Would this be correct? I think I would try some fossils on a base Stygian with crafted influence, using more defense fossils and maybe one for chaos?
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Yalpe schrieb:
Leaving some of my projects out here in case it can inspire you guys.


The enchant is not too hard to get and helps damage a lot.


Getting chaos res on this was lucky.


What to give us a preview of your crafting process?
Heyhoo,

im currently playin this build in non Transcendent Version, when i swap into Transcendent, im way mor tankier or not ?

And how big is the dmg loss?
Question. I've been running into the chaos implicit claws in heists and was wondering if they would be better than imperials for crafting? Is there a large difference either way? The base attack speed seems to be the same at 1.6.
Should I use this over my wasps nest or keep rolling for the better Attack Speed.

Hit it on my 4th roll.

Zuletzt bearbeitet von motokorth#7858 um 29.01.2021, 12:26:38
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motokorth schrieb:
Is this worth using over a wasp nest? I only hit T4 attack speed.


You dont even need to use it, but for these questions use Path of Building:
https://github.com/PathOfBuildingCommunity/PathOfBuilding

You can load your character into this tool and then replace your Wasps Nest with your claw. It will show you exactly how much the damage difference is.

For your claw it does about 30% more damage then either of your Wasp Nests. That is a huge difference.

You also have an open prefix on it, so you can bench craft "chaos damage over time multiplier" (you need to unveil this craft from veiled weapons in Betrayal missions are get them through Rituals).
You will then jump to over 40% more damage, even with the first tier of the craft.

Enjoy.
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After getting the weapons to replace the wasp nests, my damage increased dramatically, yet I still take some time to kill T16 bosses and guardians (phoenix takes me maybe 2-3min). Taking time to kill bosses hence gives me the problem of being killed : even with flasks and molten shell up, I sometimes get oneshot by bosses (core boss, Oshabi's slam). Speaking of Oshabi, I can't even manage to damage her significantly even with "favorable mods".

I have close to max chaos res, the only thing I can see to improve my damage save for the Transcendence build (which I don't have enough money for) would be enlighten 4 - fenumus weave - -cost to non channeling skills but I'd still have 2 problems : I'd have 30ish mana unreserved with PS's mana cost being 18 and totem's 25, and surviving big shots even through MS.

Any suggestion would be welcome :)
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bipsylalapo schrieb:
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After getting the weapons to replace the wasp nests, my damage increased dramatically, yet I still take some time to kill T16 bosses and guardians (phoenix takes me maybe 2-3min). Taking time to kill bosses hence gives me the problem of being killed : even with flasks and molten shell up, I sometimes get oneshot by bosses (core boss, Oshabi's slam). Speaking of Oshabi, I can't even manage to damage her significantly even with "favorable mods".

I have close to max chaos res, the only thing I can see to improve my damage save for the Transcendence build (which I don't have enough money for) would be enlighten 4 - fenumus weave - -cost to non channeling skills but I'd still have 2 problems : I'd have 30ish mana unreserved with PS's mana cost being 18 and totem's 25, and surviving big shots even through MS.

Any suggestion would be welcome :)


Quality on Awakened Unbound Ailment gives you chaos dot multi. I would get that first. Finish quality on awakened added chaos damage as well.

There's nothing wrong with switching to Viper Strike on hard bosses until your damage ramps up. It literally doubles your dps.

You skipped a lot of block nodes to take revenge of the hunted instead. The build also recommends Atziri's Step for the spell dodge. You're missing alot of defense. If you need resists you can always fix it with jewels. Quicksilver flask should be a Rumi.
Damn I just got insanely LUCKY.
Bought tri res T1 life gloves for 30c. Then bought Hunters exalted orb(100c).
Slammed. Hit +1 strike.
Was a complete yolo attempt, I do NOT recommend this if you don't have the currency to just burn away. Item could've bricked if you rolled one of the 3 non attack mods that come with hunter's. Removing them will be a pain.



Zuletzt bearbeitet von NameMerken#1803 um 29.01.2021, 16:31:39
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__FEL__ schrieb:
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Mr_Neocronic schrieb:
Should i bought first 6l perfect form or 6l Loreweave and start gearing for transcendence build? Both armor cost same amount in exalts, but i can buy only one right now.
Also where i can farm enought exalts for full transcendence build? Looks like build not good for red maps, right now i farm Valdo's nest with harbingers, but sometimes i just take oneshot from this monsters when i still farm t11-12 maps. Veritania and Drox even on 3 watchstones still one shot me from attacks. Also when i try 6 bosses crucible i also die 2 times. Also bosses with high burst damage one shot me too, like mineral pools map boss or forking river boss. How i suppose to kill such bosses in melee if they just use one skill and destroy me in seconds?


at first glance:
you are missing the "wind dancer" notable, which should give you a ton more armour. you could also move some skillpoints into "swagger", "blade barrier" and change your coralitos to a rumis resulting in nearly max block.


He's playing the normal version so no wind dancer, same for the rumi's.

I too feel relatively squishy in t12 maps (with shit gear dps wise, but still res capped and 4k2 life)

Also idk why but molten and vaal molten shield is barely used, how does it work ?

9 times out of 10 time's up and shield value hasn't even moved.
Zuletzt bearbeitet von Solemplow#7879 um 29.01.2021, 16:58:09

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