[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

So I've been stalking this thread and playing this build for the past two weeks.

I've played every variation. Venom Gyre / Cobra Lash, into Viper Strike and Pestilent Strike. It's been fun! Love Venom Gyre as a skill. Cobra lash is good too. Both lack single target I've found, especially into higher red maps.

Here is my gear:

Spoiler







I'm going to say once you have the currency you might as well switch right over to Transcendence/Militant Faith with Viper Strike. I use Pestilent Strike as my clear, switch in Viper for bosses.

It's a fucking tank. I have 4.2k life and in T16s I just stand still, pop my flasks, and slap mobs around. Highly, highly recommended. And it's not even remotely min-maxed yet. I need the enchant on the boots, the pantheon fully upgraded, a better Rumi's, Hunter Helmet, and more chaos res across gear.

So even without all of that but the core pieces (loreweave, step, timeless jewel, enough skill points at 91, decent gear) it's performing well above expectations.
IGN: Constantly Changing
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Riptheripper schrieb:
this build is dogshit


Why you say that?
Quick question regarding the transcendence version of the build, how important is the withering step enchant? Could you alternatively swap it for something else, or is it just miles better than any other option?

Mostly asking since finding a good evasion base helmet with the enchant is a bit of a pain.
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xaeror35 schrieb:
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blastinMot schrieb:


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xaeror35 schrieb:
I am curious about claw crafting. Your guide says "on average 36 tries". Where did you come up with that? craftofexile.com shows this would take more than 100 tries on average.

Use aberrant, metallic, shuddering and corroded this league.
Because 4 socket resonators are very cheap.
For the prefixes both the "chaos damage to attacks" and the "60% chance for this weapon to poison even more" mod have a chaos tag. So with just having full suffixes and one of those aforementioned mods + 2 free prefixes you can "augment chaos" and then craft "chaos damage over time multi". Pretty easy to craft claws this league.


Are you saying I can just harvest craft the chaos damage to attacks on this??


Yes, that is precisely what I'm saying.
Because your suffixes are full, the "augment chaos" can only roll a prefix. And on our elder claws are only two mods with the "chaos tag": Chaos damage to attacks and the elder "60% chance for this weapon to poison even more" mod.

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Dexter1785 schrieb:
I'm really new at crafting but i have the feeling that this thing is too good to reroll it, could somebody give me some advice please? Should I augment chaos it with harvest? Would it roll the elder 100% poison damage mod?

See the explanation above - your claw has full suffixes, so you can just "augment chaos" on it and it will hit the elder "60% chance for this weapon to poison even more" 100 percent.
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xaeror35 schrieb:
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Riptheripper schrieb:
this build is dogshit


Why you say that?


Basing on his profile, built it without a fundamental understanding of how the build works.

I've been thinking about this for a bit and I honestly think this build should be attempted at least once by anyone who wants to get a deeper understanding of how PoE mechanics works, especially defensive layers. It's so tight in what it needs for the build to survive that very little deviation will break it.

It forces a lot of newer players to rethink the importance of the flask setup. This build relies on very specific flask suffixes which a lot of new players tend to miss (myself included).


Im using Pestilent Strike both for clear and bosses with awakened unbound. Change PS for VS on bosses like sirius, conqerors etc its huge dmg different?
BzyxXx

SURSUM CORDA 4 LIFE
why is viper better for single the PS?
opps 2x posted
Zuletzt bearbeitet von Whiteman007#7433 um 27.01.2021, 02:53:08
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GeistDawg schrieb:
So I've been stalking this thread and playing this build for the past two weeks.

I've played every variation. Venom Gyre / Cobra Lash, into Viper Strike and Pestilent Strike. It's been fun! Love Venom Gyre as a skill. Cobra lash is good too. Both lack single target I've found, especially into higher red maps.

Here is my gear:

Spoiler







I'm going to say once you have the currency you might as well switch right over to Transcendence/Militant Faith with Viper Strike. I use Pestilent Strike as my clear, switch in Viper for bosses.

It's a fucking tank. I have 4.2k life and in T16s I just stand still, pop my flasks, and slap mobs around. Highly, highly recommended. And it's not even remotely min-maxed yet. I need the enchant on the boots, the pantheon fully upgraded, a better Rumi's, Hunter Helmet, and more chaos res across gear.

So even without all of that but the core pieces (loreweave, step, timeless jewel, enough skill points at 91, decent gear) it's performing well above expectations.


Hey, ty for the feedback!

When you put all the pieces together and push the character thru a proper endgame shitstorm it will show it's real colors, which is yet for you to discover.
Have fun :)

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Reazion schrieb:
Quick question regarding the transcendence version of the build, how important is the withering step enchant? Could you alternatively swap it for something else, or is it just miles better than any other option?

Mostly asking since finding a good evasion base helmet with the enchant is a bit of a pain.


Well it's important. 3 more instant Wither stacks a 18% more damage, with lvl21 Withering Step its 10 instant stacks. On bosses rest of 5 stacks are applied by Ancestor totems.

Evasion based helmet definitely adds to higher armour value but it's not mandatory, meaning you will be fine with Hubris Circlet if you can't find Evasion base or it's too expensive. Main problem with Int bases is high Int requirement!

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BzyxXx schrieb:
Im using Pestilent Strike both for clear and bosses with awakened unbound. Change PS for VS on bosses like sirius, conqerors etc its huge dmg different?


Me too in general. It's not big dmg difference.

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Whiteman007 schrieb:
why is viper better for single the PS?


Huh, well simple answer poison from VS last longer so you can stack up more poisons.

When considering endgame gear more complex one is they are about the same for the time span of lets say 4s constant stacking with little more damage on the VS.
Pestilent will hit it's damage ceiling faster while with VS you will be able to push it more.
Usually you don't have time to hit targets for the entire duration of the VS so it will feel the same or slightly better (Sirus blinks around etc. , lesser bosses you will kill in few sec.)
But, here is the catch. On the account of longer VS duration using "poison deal % damage faster" mods, duration of the skill "compresses", poisons become more potent and you get higher dps. PoB total damage stays the same which was mostly unrealistic to start with (lasts too long and PoB calculates full time of stacking), but real dps gets higher. That's when the VS really starts to take over the PS.

On bad gear VS will definitely be better because you won't have high damage and you will fully utilize it's native longer duration.

Hope this clears the dilemma a bit.

Craft on gloves "increased damage during any flask effect" work with poison?
BzyxXx

SURSUM CORDA 4 LIFE

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