[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

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riiw schrieb:
Is this build viable to play in SSF as a starter? Or will I struggle?


This build is great for SSF. Poison scales well from the tree alone while leveling and getting leveling uniques should be trivial with the rituals (hopefully).

Getting Wasp Nests is going to be your biggest "struggle" but their the sole unique belonging to the Throat Stabber base so just save your chance orbs and you should be able to get 2 quite easily.
with the change to PF and CL being a 100% conversion, would running flat phys and phys% be more beneficial then flat chaos damage? POB says it adds more psn damage, but I would rather have your opinion.
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GMaith schrieb:
with the change to PF and CL being a 100% conversion, would running flat phys and phys% be more beneficial then flat chaos damage? POB says it adds more psn damage, but I would rather have your opinion.


Yeah most likely will that be the case, but we will have to wait and see when PoB gets updated.
Hello there. I am looking at the updated build of Cobra Lash, and I wonder why not taking the Wind Dancer keystone.

PoB says our phys. damage reduction is 79%, and becomes 70% (if not hit recently) or 82% (if hit recently) after taking Wind Dancer. Counting the 20% less damage taken if not hit recently from Wind Dancer, the result of my calculation is:

we take approx 14% more phys damage and 20% less other types of damage if not hit recently, and 14% less phys damage if hit recently.

Considering we take much less phys damage than elemental and chaos, I think taking Wind Dance is very worthwhile.
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Nullstellensatz schrieb:
Hello there. I am looking at the updated build of Cobra Lash, and I wonder why not taking the Wind Dancer keystone.

PoB says our phys. damage reduction is 79%, and becomes 70% (if not hit recently) or 82% (if hit recently) after taking Wind Dancer. Counting the 20% less damage taken if not hit recently from Wind Dancer, the result of my calculation is:

we take approx 14% more phys damage and 20% less other types of damage if not hit recently, and 14% less phys damage if hit recently.

Considering we take much less phys damage than elemental and chaos, I think taking Wind Dance is very worthwhile.


Never mind. The tank version already uses wind dancer.
Zuletzt bearbeitet von NameMerken#1803 um 14.01.2021, 19:06:02
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Yalpe schrieb:
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Wuhki schrieb:
What would be a good weapon to look for early
and what would be the perfect weapon in late game, no restrictions to currency,

is it still the same than before? since they changed the Pestilent strike GEM, i guess we just need a high phys damage roll on claws?


I have a plan laid out for "the perfect weapon" but I'll wait until we see how Harvest pans out before posting anything just in case someone wastes currency on a pipe dream.

I'll most likely be posting a few harvest crafting guides as the league progresses. I already have one for the belt and the claws. Just waiting on harvest rarity. If its reforge league, just make the imperial claws in the guide, they're fine :)


Do you have a link to your belt and claws crafting guides?
Does this build perform generally well with the Legion encounters?
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TorsteinTheFallen schrieb:

Ill add Vennto's loot filter for leveling.


Really hyped for that! Can't find it yet, would you please add it?

Or was it sadly just a typo and you meant the leveling trees?

Yours, Tetris

PS.: Messed up the quotes, hopefully the quote is now correct and attributed corretly.
Zuletzt bearbeitet von TetrisWithBodyParts#0834 um 15.01.2021, 01:49:56
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BzyxXx

SURSUM CORDA 4 LIFE
Zuletzt bearbeitet von BzyxXx#4492 um 15.01.2021, 02:19:20
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Cycho schrieb:
Does this build perform generally well with the Legion encounters?


Yeah. You open Legions, they activate, you pop MS and kill them safely.

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