[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL
I'm brainstorming ways to squeeze more out of this build now that I'm . Instead of using Spell Totem + Wither (+ Faster Casting, + Multi-totems), has anyone tried using Ancestral Protector + Withering Touch Support, maybe + Faster Attacks? Seems like it might be a little less reliable with applying withering stacks, but gives us AS (more life gain on hit), might be tankier, and uses fewer sockets... plus puts out some damage.
Any thoughts on this or is it a non-starter? |
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"You can't even use PS/VS with a sword, so the saviour is no option. But even if you could it would probably not be worth it. The 60% Chance for 100% damage mod is essentially 60% more damage (with this weapons poisons). It does not add to the other weapons mod, both weapons apply their own poison, both with 100% chance to deal 100% more damage (60% from the weapon itself, 40% from PF ascendency). Also this is a non-crit build, saviour requires crits to procc the reflections. Very unreliable with just base crit chance. About your Gear: - Wrong Affix on the Jade Flask! Super important to have "Of Iron Skin" or "Of Reflexes" there. That's where most of the builds armour comes from. - Wrong Affix on the Silver Flask as well. Should be curse protection. Especially Elemental Weakness or Vulnerability can get you killed extremely fast. - Your "Horror Talons" Claw misses the added chaos damage. Very important Mod. - Your Gems aren't maxed yet - How the hell do you have Awakened Multistrike, but normal Added Chaos in the 6L? Awakened Added Chaos is <10c at this point. Other than that, your gear looks pretty fine. Just level and get a bit more life. This build heals up extremely quickly, you just have to not get oneshot. Also takes some time to get used to the timings. The build does require a lot of buttons to press, takes a while to figure out. Zuletzt bearbeitet von Corioliss#1726 um 09.05.2020, 03:14:04
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"If you know already, then fix them and report back. Alchemist jade flask of reflexes and silver flask of warding are huge defensively. I wouldn't go for alchemist silver either, because onslaught/curse immune can't have their effects increased as such. I used a chemist's with enough reduced charges to use it a second time. |
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" Ancestral Protector gives flat 20% multiplier. Withering totem gives 24% multiplier just with 4 stacks of Wither and it can go up to 15 stacks (90% more). It also casts Wither 5x/s. But keep brainstorming and post if you get some ideas. Every little bit of improvements counts. :D Zuletzt bearbeitet von TorsteinTheFallen#1295 um 09.05.2020, 03:41:55
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" As i said before with Intuitive Leap you can get Adamant, cloth and Chain and Dirty tecnique with only 3 passive. Adamant work very well and rise the phys reduction overe 70% |
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" Thanks for the reply, I will work on those suggestions. I had 400ex lying in the bank after selling most of my herald guy, but I still need one more int node for awakened added chaos. Multistrike I already have str requirement, that's the only reason. I already have an awakened added chaos lvl6. Cheers, thanks again :) |
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" You gain very little armour but you lose rare jewel and 18% resistances. That can be a problem in general because build is very strained with res. Chance for double armour is nice but very unreliable. Comes down to almost same thing. |
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You gain very little armour but you lose rare jewel and 18% resistances. That can be a problem in general because build is very strained with res. Chance for double armour is nice but very unreliable. Comes down to almost same thing. [/quote] As far i tried double armor is up all time You lose only 6% elemental resistence since you can take Cloth and Chain with one point With the two point that you gain with dirty tecnique (we already had a lot of poison chance) you can take more node on cluster jewel or another jewel slot |
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" Thats 6% all res. Ill try it out for sure. :) Zuletzt bearbeitet von TorsteinTheFallen#1295 um 09.05.2020, 05:59:57
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If you run an Enduring Composure Small cluster, it will cap you out at 90% DR, with Jade flask. And, you will have those 3 charges basically the entire map from second 3. This also gives you some breathing room on resists, too. Its incredibly reliable, since its basically a smaller version of the Jugg Ascendancy. 1 charge ever second you have been hit recently. "Recently" lasts 4 seconds. You dont have much dodge with Iron Reflexes, so you are always getting hit.
It also gives you some buffer for when you dont hit Jade flask on CD. If you havent tried that instead of the intuitive leap, I'd give it a go, too. If you are running a cluster jewel set up, I'd personally make use of all the jewel slots and notables, and make it worthwhile going into it. Large with 3 and 2 jewel slots, 2 mediums with 2 and 1 jewel slot, and double smalls. Just my opinion, though. Because you have to waste 3 points just going into it, I'd try and get full value out of the cluster setup. Zuletzt bearbeitet von Destructodave#2478 um 09.05.2020, 07:09:14
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