[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

That amulet aint bad. Its only missing +1 skills. Tribal fury would increase your QoL and damage quite a bit because you could stop using ancestral call. At this point isnt Tribal Fury only like 80c or something like that?

And in my PoB, +1 chaos skill gem only added like 1% dmg and those things are 6+ exalt(for decent life roll), so I dont know if its worth it unless you have currency to blow. I havent even bought one yet, cause I need like 40 intelligence on it and those are like 8-10+. I can build a whole character for that 1%.

Take it from someone who also put off putting Tribal Fury on their neck for a long time; just do it, enjoy it.

Also, I take it your missing the 20% craft. I can do it for you if you want. Its a lot of damage your missing on those from that.
Zuletzt bearbeitet von Destructodave#2478 um 03.05.2020, 02:14:45
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TorsteinTheFallen schrieb:

Ill work on that idea to see if it can be pulled out without Aul's amulet. That thing is very rare, not everyone will get it.
There are only 25 of those on market.


Yea well it's not something that can be done easily in a league start, i wouldn't do it and that amulet is just a core piece. The real sad part is probably gonna be nerfed if they won't let stack cluster notables anymore, so might just be a 3.10 build.


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Yalpe schrieb:
How is the damage? It looks amazing on paper but I feel like we're sacrificing a lot.


I have no real comparison because it's pretty much the first melee poison build i play but its fine imo, i did few simulacrum, tested even w/o hh, conquerors die during the 2nd tap of flasks.
"The exodus of humanity in search of a new home? It is like spreading a virus in the healthy space."
Me playing around in POB with that setup I lost a lot of damage. It probably wont matter in normal maps, but I dont actually need tankiness in normal maps. I havent died in a typical sextant/scarab map in a long time. I only die in 4-5 orb maps and the occasional boss fight.

So the question is, how bad the damage is in those instances. In PoB, its a pretty drastic difference in damage; in practice, I dont know. I'm currently crafting up the pure commander/replenishing presence jewels to try it. Like in PoB, I lost 9m Shaper DPS with that setup. Almost half. I mean just taking off a 15% multi neck and Agony is 31% dps loss right there.

But the only reason I would play it, is if it was safer to run 4-5 orb maps with, and also still had the damage to clear them at a decent pace. Becuase I think once you reach that level of wealth to afford your build + the clusters/necks/etc, you probably dont need the tankiness in normal maps either anymore. You only end up dying when you do dumb things and/or try and load a map up with orbs, fight Sirius/Uber, etc.

But, I'm gonna give it a shot. Need to craft 2 more jewels.

Zuletzt bearbeitet von Destructodave#2478 um 03.05.2020, 03:01:23
Is it worth using awakened multistrike considering the price?
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statik88 schrieb:
Is it worth using awakened multistrike considering the price?


Honestly, I only bought it becuase I had nothing else to buy. You arent going to get much value out of it mapping because you are probably going to cancel the 4th strike a lot anyways. You prob. get some boss dmg, so I mean if its the last thing you want on the character, and dont feel like building another character, then its ok.(And I have another melee character so I get double use).

I bought it but I cant really tell you I notice much difference. Its only something I would buy if its the last piece of the puzzle you need. Its 4.8% more dps for my guy. Your gear looks pretty solid, so it might be the last thing you can get, lol. Tailwind boots are a pretty solid DPS boost. You are using a rare belt so you can probably afford to sac some resists to get some tailwind boots.
Zuletzt bearbeitet von Destructodave#2478 um 03.05.2020, 03:28:05
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Destructodave schrieb:
Me playing around in POB with that setup I lost a lot of damage. It probably wont matter in normal maps, but I dont actually need tankiness in normal maps. I havent died in a typical sextant/scarab map in a long time. I only die in 4-5 orb maps and the occasional boss fight.

So the question is, how bad the damage is in those instances. In PoB, its a pretty drastic difference in damage; in practice, I dont know. I'm currently crafting up the pure commander/replenishing presence jewels to try it. Like in PoB, I lost 9m Shaper DPS with that setup. Almost half. I mean just taking off a 15% multi neck and Agony is 31% dps loss right there.

But the only reason I would play it, is if it was safer to run 4-5 orb maps with, and also still had the damage to clear them at a decent pace. Becuase I think once you reach that level of wealth to afford your build + the clusters/necks/etc, you probably dont need the tankiness in normal maps either anymore. You only end up dying when you do dumb things and/or try and load a map up with orbs, fight Sirius/Uber, etc.

But, I'm gonna give it a shot. Need to craft 2 more jewels.



For maps i almost run only malformation with sextant/scarabs/beyond for splinter farming and with all the shit going on having a build that let me ignore almost everything helps with an older pc. I started directly this one so i have no comparison with yours but if you re happy with that you should go on and that's it.
"The exodus of humanity in search of a new home? It is like spreading a virus in the healthy space."
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Destructodave schrieb:
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statik88 schrieb:
Is it worth using awakened multistrike considering the price?


Honestly, I only bought it becuase I had nothing else to buy. You arent going to get much value out of it mapping because you are probably going to cancel the 4th strike a lot anyways. You prob. get some boss dmg, so I mean if its the last thing you want on the character, and dont feel like building another character, then its ok.(And I have another melee character so I get double use).

I bought it but I cant really tell you I notice much difference. Its only something I would buy if its the last piece of the puzzle you need. Its 4.8% more dps for my guy. Your gear looks pretty solid, so it might be the last thing you can get, lol. Tailwind boots are a pretty solid DPS boost. You are using a rare belt so you can probably afford to sac some resists to get some tailwind boots.


Yeah I've been debating on either AMS or tailwind boots. You think the AMS would be better for juiced 100% delirium maps or tw boots?
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statik88 schrieb:
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Destructodave schrieb:
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statik88 schrieb:
Is it worth using awakened multistrike considering the price?


Honestly, I only bought it becuase I had nothing else to buy. You arent going to get much value out of it mapping because you are probably going to cancel the 4th strike a lot anyways. You prob. get some boss dmg, so I mean if its the last thing you want on the character, and dont feel like building another character, then its ok.(And I have another melee character so I get double use).

I bought it but I cant really tell you I notice much difference. Its only something I would buy if its the last piece of the puzzle you need. Its 4.8% more dps for my guy. Your gear looks pretty solid, so it might be the last thing you can get, lol. Tailwind boots are a pretty solid DPS boost. You are using a rare belt so you can probably afford to sac some resists to get some tailwind boots.


Yeah I've been debating on either AMS or tailwind boots. You think the AMS would be better for juiced 100% delirium maps or tw boots?


I really dont know. I havent played with Tailwind Boots. I might look at getting some, but I need so many resists on mine it would be rough to do.

I cant even say if I notice much difference in getting AMS. I think I noticed a bigger difference getting better cluster jewels than I did getting AMS, probably because I cancel the attacks so often. Even in a big juiced map, I move a lot, and probably cancel that 4th attack a lot, or kill something so fast I dont even make use of it.

So, I cant really say. I think its a luxury item. I wish I had some tailwinds to compare with. They are apparently double the dps AMS gives you in my PoB(4.8% to 9%).


Any room to improve?

Is it worth using awakened multistrike considering the price?
I bought awakened splash damage with tribal fury and viper strike clearing speed is amazing.
Like someone said b4...i think that awakened multi is worth for bosses but depending of your attack speed, you may be forced to cancel the 4th attack
Zuletzt bearbeitet von Redvex#6842 um 03.05.2020, 05:38:14
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Redvex schrieb:

Any room to improve?

I would start by replacing the the rapture song claw.
Look for an imperial claw or gemini claw base.
Gemini for the mana gain on hit in 100% delirium maps/lvl 19 & 20 simulacrum.

You could also look replacing the helm enchant with dmg (blood rage or main skill). Would have to get some -mana cost on jewellery to make up for it though.

+1 socketed gems for the Perfect Form would be another way to burn some currency.

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