[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL



First of all, thank you for everything. I just started the game and this is awesome! But I have a problem. While using skill, my mana is not enough. A lot of mana is wasted. Did I do something wrong? What should I do for this? I need help. I prepared a video for you to understand better.

If you have suggestions for me to be better, you can write. Your recommendations are important to me.

https://youtu.be/hXeWiC22Az8
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Lazian schrieb:
Spoiler


First of all, thank you for everything. I just started the game and this is awesome! But I have a problem. While using skill, my mana is not enough. A lot of mana is wasted. Did I do something wrong? What should I do for this? I need help. I prepared a video for you to understand better.

If you have suggestions for me to be better, you can write. Your recommendations are important to me.

https://youtu.be/hXeWiC22Az8


Ty for the feedback! :)

In your gloves setup, if you want to use Culling Strike for Herald of Agony you will need Enlighten 4 gem.
1 craft with "Non-channeling skills have -# to total mana cost" on ring or amulet will make things a lot better.

Also your amulet is crap, but it's ok for now. What is important is that you need "Piercing Shots" anointment if you are playing Venom Gyre!
Zuletzt bearbeitet von TorsteinTheFallen#1295 um 23.04.2020, 10:40:07
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TorsteinTheFallen schrieb:

Ty for the feedback! :)

In your gloves setup, if you want to use Culling Strike for Herald of Agony you will need Enlighten 4 gem.
1 craft with "Non-channeling skills have -# to total mana cost" on ring or amulet will make things a lot better.

Also your amulet is crap, but it's ok for now. What is important is that you need "Piercing Shots" anointment if you are playing Venom Gyre!


thanks for your quick feedback. I will do what you say. I tried to buy lower budget items since I just started the game. I will buy it if I can find better ones. Also, I forgot to give the "Piercing Shots" skill. thanks for the warning.
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Yalpe schrieb:
Good points. I'll look into it. They're 70ex atm, its a lot but its doable. I don't have a watcher's eye atm.


If you got mana to spare, Precision on Watcher's eye isn't terrible. Its 15% attack speed. Precision itself is good if you arent running Aspect or something thats taking all your mana; its some crit and accuracy; can make up for not getting a 300-400 accuracy ring like Torstein said to do.

Its also a lot cheaper. I got a precision attack speed/Malevolence dot multi for 20ex. If you got a gem slot, you can pretty much just run it lvl 1 for the 15% attack speed and it cost like 10 mana. But, I dont use Aspect atm, so I got mine at like lvl 12 or something. Its like 500 accuracy and 45% crit. Its better than just having mana sitting there.

Maybe it's not a good idea but i'd wanna propose to you.
I bought Intuitive leap and placed Near "Golems Blood"

In this way with only 3 passive skill point

You can have

1)Adamant
2)Cloth and Chain
3)Dirty Tecnique

With Adamant i've a constant 76% Phys Damage reduction and with vaal molten shell 86%, since you are hit often and the 10% occour many times
Zuletzt bearbeitet von Redvex#6842 um 24.04.2020, 04:58:56
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Destructodave schrieb:
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Yalpe schrieb:
Good points. I'll look into it. They're 70ex atm, its a lot but its doable. I don't have a watcher's eye atm.


If you got mana to spare, Precision on Watcher's eye isn't terrible. Its 15% attack speed. Precision itself is good if you arent running Aspect or something thats taking all your mana; its some crit and accuracy; can make up for not getting a 300-400 accuracy ring like Torstein said to do.

Its also a lot cheaper. I got a precision attack speed/Malevolence dot multi for 20ex. If you got a gem slot, you can pretty much just run it lvl 1 for the 15% attack speed and it cost like 10 mana. But, I dont use Aspect atm, so I got mine at like lvl 12 or something. Its like 500 accuracy and 45% crit. Its better than just having mana sitting there.



Its a great suggestion because it adds 2M dps. However with 29 mana left sometimes I can't cast molten shell and died. I'll try to find a way to make it work.
What's your guys's thoughts on what players on the PoE Ninja board are doing; ditching Multistrike?

I guess Vile Toxins replaces it. What is better...faster poison application or slightly stronger poisons?
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DamageIncorporated schrieb:
What's your guys's thoughts on what players on the PoE Ninja board are doing; ditching Multistrike?

I guess Vile Toxins replaces it. What is better...faster poison application or slightly stronger poisons?
Sounds like dps padding for higher numbers on poe ninja.

Unbound Ailments is technically more damage than multistrike, but no enemy in the game lives long enough for that to actually matter. Also the additional attackspeed from multistrike is just a huge quality of life. I wouldnt ever take it out.
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Corioliss schrieb:
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DamageIncorporated schrieb:
What's your guys's thoughts on what players on the PoE Ninja board are doing; ditching Multistrike?

I guess Vile Toxins replaces it. What is better...faster poison application or slightly stronger poisons?
Sounds like dps padding for higher numbers on poe ninja.

Unbound Ailments is technically more damage than multistrike, but no enemy in the game lives long enough for that to actually matter. Also the additional attackspeed from multistrike is just a huge quality of life. I wouldnt ever take it out.


I see...and what you say makes sense. i thought multistrike felt great...but wondered why others aren't using it.

good good
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DamageIncorporated schrieb:
What's your guys's thoughts on what players on the PoE Ninja board are doing; ditching Multistrike?

I guess Vile Toxins replaces it. What is better...faster poison application or slightly stronger poisons?


If you play easy maps, its pretty good. Basically like playing Infernal blow or something.

I actually tried it for awhile, and it feels ok...until you do hard maps or delirium, or simulacrum.

I honestly think most of those players on PoE.Ninja are not doing that kind of stuff. They dont delve deep, they probably do mostly easy maps to rush to 100, etc. I dont think they are doing simulacrums, or 4-5 orb maps, or even hard modifiers on maps. They are doing non-risky things to level as fast as possible.

Because the attack speed becomes crucial for survivability. You need that life on hit and just quick attacks to move around.

I would be perfectly fine on my guy, 1 tapping entire packs, etc, then run into Delirium bosses, or hard mods, and die becuase I attacked too slow. I didnt life on hit/leech/or move fast enough.

Because I tried it very early on into the league because I saw the same thing; the high level people not using it. So I tried it, too. And it felt ok, until things got hard. Then it causes you to die. I dont think they are doing anything that risks death.

And, like Corioliss said, its probably to pad stats, too.

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