[3.10] Gryph's Volatile Dead Necromancer || Fun, Medium Budget, Tanky, Millions of DPS

Just a thought:

Flesh and Stone Skill Gem grants Increased Cooldown Recovery Speed if getting the boots and belts is difficult in SSF.
Wanted to provide an update on aurabot version:



It's going pretty well, I find myself choked up on funds for the past couple days, and nobody wants to buy my old staff or loreweave, which kinda sucks because they're both VERY good items.


Anyway, even with this, I basically doubled my average hit on my balls from ~300k to ~600k. I currently have 81/81/82 resists and should end at 83/83/84.

I currently have 5780 ES standing in my HO and get to a fairly static ~6500 while fighting.

Perhaps the best part is that I have perfect mana reservation with 135 unreserved mana. I don't need a fevered mind or anything, I have JUST enough mana to do everything I want to.

There are huge gaps in some of my gear, for instance both the boots and belt are just placeholder items with a ton of ES, but it's surprisingly effective even with this situation.
Zuletzt bearbeitet von JermStudDog#5455 um 28.09.2019, 11:35:12
Hey Gryph,

you seem to have dropped cooldown recovery completely on your current gear. Does that mean it isnt necessary anymore?
Would help a lot in HC league because getting somewhat decent cdr gear is nearly impossible.

Thx for your response in advance.
Cooldown recovery has never been necessary. If you are consistently hitting the cast speed caps for procing CWDT and want a way to increase your boss DPS, it is the optimal way to squeeze out ~10% more corpses, and effectively up to 10% more damage.

But even if you have the CDR, you can ALREADY generate corpses by killing trash, and sustained boss DPS is already huge without the CDR.

Having CDR is definitely correct, but it is also a luxury to look for after everything else is in order.
Zuletzt bearbeitet von JermStudDog#5455 um 28.09.2019, 15:27:12
Any tips on dealing with mana issues?
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gvarph schrieb:
Any tips on dealing with mana issues?


Try getting these crafts on rings/amulet


Also can enchant amulet with battle rouse (very cheap)

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zbomb schrieb:
Just a thought:

Flesh and Stone Skill Gem grants Increased Cooldown Recovery Speed if getting the boots and belts is difficult in SSF.


Alas, the CDR is only for the skill itself, not global. Still good defensive skill though if you can't squeeze Discipline into the setup.

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JermStudDog schrieb:
Cooldown recovery has never been necessary. If you are consistently hitting the cast speed caps for procing CWDT and want a way to increase your boss DPS, it is the optimal way to squeeze out ~10% more corpses, and effectively up to 10% more damage.

But even if you have the CDR, you can ALREADY generate corpses by killing trash, and sustained boss DPS is already huge without the CDR.

Having CDR is definitely correct, but it is also a luxury to look for after everything else is in order.


Pretty much this exactly. Though it's a bit more than 10% more. YOu can easily hit 5 CWDT procs per second vs 4/s base which is effectively 25% more DPS.

But yeah it's not needed at all. I think bench crafted on belt to help smooth it out a little would be plenty as I do notice the lower CD while mapping with no CDR.
So Scold's casts the corpses right on top of you? That seems like a major drawback from Poet's Pen where you can cast desecrate far from you and safely off screen monsters (useful in blight, legion, breach, etc.).

https://www.youtube.com/watch?v=XZ2EmKTwY1k

Obviously your damage is waaay higher than mine though lol.
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hobbes3k schrieb:
So Scold's casts the corpses right on top of you? That seems like a major drawback from Poet's Pen where you can cast desecrate far from you and safely off screen monsters (useful in blight, legion, breach, etc.).

https://www.youtube.com/watch?v=XZ2EmKTwY1k

Obviously your damage is waaay higher than mine though lol.


Not really an issue. I stand in place for blights and VDs go way off screen anyways. So I have like half a screen lower range when the skill travels 2 screens away anyways. *shrug*

that said I also have far more defensive mechanics in place that trigger every tiem i cast or just take damage in general.

56/42 Block no Rumis
over 9k eHP
ES and Life on hit (Watcher's Eye and Life on hit for spells Ring) This relevant from all the other spells I'm spamming. Wave of Conviction and Ball Lightning primarily.

Spirit Offering healing constantly.

AND my damage is absurd

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Gryphenprey schrieb:
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hobbes3k schrieb:
So Scold's casts the corpses right on top of you? That seems like a major drawback from Poet's Pen where you can cast desecrate far from you and safely off screen monsters (useful in blight, legion, breach, etc.).

https://www.youtube.com/watch?v=XZ2EmKTwY1k

Obviously your damage is waaay higher than mine though lol.


Not really an issue. I stand in place for blights and VDs go way off screen anyways. So I have like half a screen lower range when the skill travels 2 screens away anyways. *shrug*

that said I also have far more defensive mechanics in place that trigger every tiem i cast or just take damage in general.

56/42 Block no Rumis
over 9k eHP
ES and Life on hit (Watcher's Eye and Life on hit for spells Ring) This relevant from all the other spells I'm spamming. Wave of Conviction and Ball Lightning primarily.

Spirit Offering healing constantly.

AND my damage is absurd



Ya, I wanted to give your version a try, but not sure if I want to buy so many different gear lol. Also your version can't summon my favorite aura-bot animate guardian XD.
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hobbes3k schrieb:


Ya, I wanted to give your version a try, but not sure if I want to buy so many different gear lol. Also your version can't summon my favorite aura-bot animate guardian XD.


Well, the good news is that you really don't need much to get started. :)

As for the Animate guardian....

I mean you CAN use one. Just have to give up something else. Minions are actually quite incredibly tanky with this build because we spam Spirit offering (also constantly heals them). You might be able to get away with a 2 link guardian with minion life.

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