[3.20] Ice Dancing Queen - Icestorm/Cyclone/CI - Viable For Everything

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Cjin schrieb:
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Firestrike9 schrieb:

It's 100% success rate on ilvl 75-79, There are no other crusader suffixes but Increase int %, the only gamble is if you get T1 or T2.


For ilvl75-79 chest its 1/4 between the two %int, ES recovery on kill and ES recovery rate.

Hunter orb on ilvl75-79 helmet is 50/50 between the two %int.


You are right, I did not see the lower level es recovery on kill and recovery rate, guess I got lucky as fuck with my T1 slam.

On helmet its still guaranteed at least, sorry if I mislead anyone with my post I'll edit it.
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whiterockxx schrieb:
I could be wrong, but i think that maybe Elemental Overload is bugged for us, again!!!

follow the prints with and without Elemental Overload

Without Elemental Overload


With Elemental Overload


anyone know if its correct?

If its not working, is better use controlled destroction and save a skill tree point!


I think it is just a cosmetic bug with the tooltip not being updated. It would affect all skills if it's broke. Should be easy to tes..
Just decided to try the build again, currently at act 5, doing the selfcast setup-ish for now, but Holy heck the damage is absolutely bonkers. Looking forward to see how it's gonna go in maps :)
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Alisande schrieb:

The early stuff was very helpful. I'm in the 70s now, so trying to understand the jargon of making the end game rares, wanted a newbie explanation without all the short hand for people who are already very familiar with the game.


I don't know of any guide like that, but if you have any specific questions about the crafting processes or shorthand jargon you're welcome to ask them here.
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Firestrike9 schrieb:
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Cjin schrieb:
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Firestrike9 schrieb:

It's 100% success rate on ilvl 75-79, There are no other crusader suffixes but Increase int %, the only gamble is if you get T1 or T2.


For ilvl75-79 chest its 1/4 between the two %int, ES recovery on kill and ES recovery rate.

Hunter orb on ilvl75-79 helmet is 50/50 between the two %int.


You are right, I did not see the lower level es recovery on kill and recovery rate, guess I got lucky as fuck with my T1 slam.

On helmet its still guaranteed at least, sorry if I mislead anyone with my post I'll edit it.


I missed it as well. I was messing around in craftofexile and kept hitting not %int. Then I looked and saw that there was another crusader mod you could hit for items above 68. Dang. Sometimes I hate this game but mad props to all the smart people that can figure out how to do deterministic crating.
Was struggling with t15-16 till i got the split personalities. Since then been real smooth even tho missing a cluster jewel setup.

Self cast bossing is really effective as hell. The eater of worlds/exarch fights was easy af
I know I post here a lot, but this is the most broken build I've ever played once you go selfcast, I made over 80 ex in a day lol
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Firestrike9 schrieb:
I know I post here a lot, but this is the most broken build I've ever played once you go selfcast, I made over 80 ex in a day lol


thats just been lucky and playing a lot has nothing to do with the build

but the build is awsome the main issue was the boss fights and with the self cast its much better
How much int is needed for this build to “feel” comfortable. I’m around 1870 right at level 85 and feel that red maps are taking longer than they should.
Hey, any tips n opinions about my build?
im bit confused now, which gear to upgrade or what jewel to go for.
profile is open ty

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