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frawrst schrieb:
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OurFinestHour schrieb:
just starting up again really like the slam builds. is it possible to run sunder or earthshatter? really liked that skill if so would the gems be the same? thanks!
yep, only need to change skill gems. this build works for all phys slams
if you do an ele slam like ice crash or tectonic you need to change a few more things
awesome appreciate the response!
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frawrst schrieb:
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OurFinestHour schrieb:
just starting up again really like the slam builds. is it possible to run sunder or earthshatter? really liked that skill if so would the gems be the same? thanks!
yep, only need to change skill gems. this build works for all phys slams
if you do an ele slam like ice crash or tectonic you need to change a few more things
Just curious what you would change for Ele slams, I just came back after 2 years, and everything is so different, and not many are bothering with melee anymore, especially ele slams
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MostUnclean1031 schrieb:
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frawrst schrieb:
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OurFinestHour schrieb:
just starting up again really like the slam builds. is it possible to run sunder or earthshatter? really liked that skill if so would the gems be the same? thanks!
yep, only need to change skill gems. this build works for all phys slams
if you do an ele slam like ice crash or tectonic you need to change a few more things
Just curious what you would change for Ele slams, I just came back after 2 years, and everything is so different, and not many are bothering with melee anymore, especially ele slams
you would drop pride/phys auras and go with the correct ones, herald of ash/hatred etc
would also look for the elemental scaling nodes instead of our pure phys ones
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Beitrag vonfrawrst#6156am 09.04.2023, 21:26:19
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How does this build do from a new player friendlyness standpoint? I'm coming back to PoE after several years away and a friend of mine who's never played is looking to join me so they need something pretty solid - I said I'd look for builds for them and they want something melee so I ended up here. I know you've addressed a lot of this in your OP but many of the OP things seem a little out of date so just asking the wider forum here how this build does in the current league and how budget friendly it is etc?
Thanks everyone.
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Beitrag vonPoobah#1602am 12.04.2023, 10:13:43
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Having fun Mace Slamming in Crucible SSF!
I'd like to also give it a workout in Standard league as a Juggernaut.
Any suggestions for changes to make it work?
I've two unique 2h axes I could use to level Wideswing (lvl 18) and Kaom's Primacy (lvl 58). Thinking I could give those a go along with the Vaal Ground Slam and other unique items I've collected in Standard.
Thanks..
The Oldest Player!
Slow and steady as she goes!
If you Smile at me
I will Understand, because
That is something
Everybody Everywhere
does in the same... Language #2o2p
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Poobah schrieb:
How does this build do from a new player friendlyness standpoint? I'm coming back to PoE after several years away and a friend of mine who's never played is looking to join me so they need something pretty solid - I said I'd look for builds for them and they want something melee so I ended up here. I know you've addressed a lot of this in your OP but many of the OP things seem a little out of date so just asking the wider forum here how this build does in the current league and how budget friendly it is etc?
Thanks everyone.
slams (and this build) are quite button intensive and this build is a berserker, but i feel its strong as a starter and is new player friendly
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Beitrag vonfrawrst#6156am 15.04.2023, 17:00:40
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geezerhead schrieb:
Having fun Mace Slamming in Crucible SSF!
I'd like to also give it a workout in Standard league as a Juggernaut.
Any suggestions for changes to make it work?
I've two unique 2h axes I could use to level Wideswing (lvl 18) and Kaom's Primacy (lvl 58). Thinking I could give those a go along with the Vaal Ground Slam and other unique items I've collected in Standard.
Thanks..
The Oldest Player!
Slow and steady as she goes!
hello friend!
axes work great, just swap all the mace nodes to axe ones. you probably want to go impale too. both those unique axes are very solid lvling items
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Beitrag vonfrawrst#6156am 15.04.2023, 17:01:12
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Question about the new escalation node. I just got a a 1.69aps piledriver, it hits quite fast so im running out of effective exterted attacks. I decided to spec into escalation grabbing the 2 warcry recovery nodes on the way. The warcry cooldown recovery seems to be helping but im not sure how much of the escalation node is taking effect. Do you know how this new node works? What does it mean when im affected by warcries per second? Am i wasting my time with this node? I can always spec into the 2h reduced speed mastery instead.
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goldbergshekelstein schrieb:
Question about the new escalation node. I just got a a 1.69aps piledriver, it hits quite fast so im running out of effective exterted attacks. I decided to spec into escalation grabbing the 2 warcry recovery nodes on the way. The warcry cooldown recovery seems to be helping but im not sure how much of the escalation node is taking effect. Do you know how this new node works? What does it mean when im affected by warcries per second? Am i wasting my time with this node? I can always spec into the 2h reduced speed mastery instead.
i believe it counts the warcry buffs, for example each warcry has a small constant buff that lasts for x (usually 5 seconds). for each number of these buffs you have, it give you 10% dmg per, up to 6 (60%)
its not bad if youre running 4 warcries and keeping the buff upgs (40% for 1 node/mastery) but its not extremely powerful or anything
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Beitrag vonfrawrst#6156am 16.04.2023, 23:45:41
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frawrst schrieb:
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goldbergshekelstein schrieb:
Question about the new escalation node. I just got a a 1.69aps piledriver, it hits quite fast so im running out of effective exterted attacks. I decided to spec into escalation grabbing the 2 warcry recovery nodes on the way. The warcry cooldown recovery seems to be helping but im not sure how much of the escalation node is taking effect. Do you know how this new node works? What does it mean when im affected by warcries per second? Am i wasting my time with this node? I can always spec into the 2h reduced speed mastery instead.
i believe it counts the warcry buffs, for example each warcry has a small constant buff that lasts for x (usually 5 seconds). for each number of these buffs you have, it give you 10% dmg per, up to 6 (60%)
its not bad if youre running 4 warcries and keeping the buff upgs (40% for 1 node/mastery) but its not extremely powerful or anything
Ok I opted for the 2h mastery 60 inc dmg 10 reduced speed + the 4th node of the measured fury wheel. I cant even feel the 10% reduced speed with this mace anyway.
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