[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]
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Can I craft an ED bow with this as a base? Or did I mess up? It says "non-influenced" but I'm not sure. EDIT: nvm. It's fractured, and that one mod can't be removed, so the crafting method won't work. Zuletzt bearbeitet von jixyjix#1337 um 23.11.2020, 07:13:27
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hey guys!
do you think Transcendent Mind Cobalt Jewel is still worth it? I mean it costs 4 ex instead of 1 ex ( as guide says ). Thanks for the answers! Have a nice day. |
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Yes, the section "What do I upgrade next?" must be updated pls. 4 ex is def. to much and prices for other stuff switched too.
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I've been using this for the shock and auto despair, but mu poe-fu isnt that hot... any opinions on it? |
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" It's not a terrible idea, but I don't like it much. Shock is pretty trash for the build. 15% inc damage is ~7% more damage overall, since it's additive with wither. Perma despair is however very nice early on when you don't have enough damage to kill everything in a single witchfire pop. My problem with it is that it costs 35% mana, which replaces discipline. A t1 life roll on a ring and discipline to me is better than perm despair and 15% shock. If you really want perma despair, maybe you could try Mark of submission? To be fair, I don't like it either as it'd res starve you have it has no life. If you have more money, delve or hunter rings can have despair on hit too, + life and resistances. In your setup, it'd be less damage but much better defenses to ditch skitterbots, get an enlighten 4 and fit in spider aspect + flesh and stone. You'd get a free ring for life, endurance and resistances which is invaluable, aspect is the same damage as shock and flesh and stone is insane. Zuletzt bearbeitet von Darkxellmc#0807 um 24.11.2020, 07:40:54
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With devouring diadem and elighten 4 i have malevolence, discipline and skitterbots.
Thank you for the additive damage part, it gives perspective :) I could easily replace the bots for flesh and stone and another ring, and that would help a lot but hurt survivability... I guess that's why the delve ES helm is suggested, to push dps higher while pushing defences too! |
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you can also use vermilion ring base for nice quality of life and later on craft bis with that
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"Vitality won't counter 1-shots, most corpse explosions are 1-shots, they're much worse than porcupines and more prevalent cuz GGG keeps adding more. The only counter to them is to stay back / run forward and backtrack for loot later (the latter was my strat for delirium league). Many corpse explosions scale with the hp of the mob rather than its damage, and the hp grows much faster the higher content you run = guaranteed 1 shot. Anyway vitality is health regen and it's less noticable on a build that can regen so much from essence drain. Be sure to pre-dot a pack before you run into it. |
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So I haven't played this build in some time cus I had damage problems and decided to wait till I get some upgrades. I upgraded most of the gear (spent around 10-15 ex) and tried it out on a normal t14 map and a conqueror. Again my damage was abysmal and I died at the conqueror fight which is sad cus I could do that afk with my templar that had 1/15th of the budget. It feels really bad investing so much and feel so weak. Now I know I'm a noob and I messed something up it's just at this point I really don't know what I did wrong or WTF I'm doing. Anyway I'ma link my gear and maybe someone can tell me where I fucked up. I'm lvl 81 with last lab still to do.
Thanks again and sorry for the long post. |
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Why not use divergent Flesh and Stone for an extra 20% spell damage from switching between stances for 4 seconds?
Also... showing off this craft: |
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