[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]
Whew. Almost there for the godlike pair.
Now I just gotta remove attack > augment influence mod several times and hope to get either frenzy on kill or damage over time (best outcome) Other side project, hyrri's boots: Augment influence mod. Hope to get 8% or 10% dodge attack hits. 2/5 odds to hit t2 or t1. Then remove caster mod to get rid of the onslaught and finish them with remove cold and some crafts. Maybe multicraft chill/frozen immunities. Zuletzt bearbeitet von Shuggananas#4641 um 05.07.2020, 19:41:23
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" You're the bomb! What's a bricked Maloney's? I'm down to do lots of stuff to keep portal haha. |
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"Corrupted Maloney's mechanism which went yellow (rare), a quiver with 1 socket. Zuletzt bearbeitet von Viktranka#3883 um 05.07.2020, 19:49:48
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" Bruh these are 6ex. I'm not rich enough to Vaal these yet. |
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" Zuletzt bearbeitet von ktankw#4502 um 05.07.2020, 21:21:15
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Guys, do you know why i cant remove "+4 mana gained for each enemy hit by your attacks" since it has the attack tag on it in poedb, i'm trying to remove it with the "remove random attack modifier" bench from garden, but it seems not to work.
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" assuming you are using poebd, above the suffix tag, there are 2 types of attacks. One is for crafting bench, the another one is for harvest. In your case, your attack is blue and not for harvest craft |
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As I'm leveling into the early 80s, I find a weird dissonance creeping into the build. White packs just melt with almost no thought. Blue packs die easily enough unless they're augmented--the packs in the Temple, and the packs released from the garden, are both better-fed than your standard-issue blues. Similarly in Atziri's realm.
But everything else is hard. Trying Atziri was a nightmare which was just 60% of a level lost. Random yellows take quite a while to DPS down, and bosses are slow as well. Usually not deadly... just slow. I realized I don't have a button I "spam" like a Cyclone or CWC build. Am I missing something here? Profile should be public. Yes, the Enlighten is just leveling for now, and I'm not making great use of the chest because it makes more sense to wait for the Hyrri's to set up CWDT. |
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I still feel like that skitterbots are overwhelmingly better than discipline.
I mean, it's the whole 12% chill and 24% shock. It's a TON of damage and defensive capability alike. And the only time that i would be left without es would be if i fucked up by dot really hard, and survive through ed leech long enough. And granted, discipline wouldn't help in that situation either, except giving you half a second more time to react. Although i respect ehp value, but i don't think that 400 es in final build can outvalue 12% reduced action speed as defensive mechanic. Let alone if it also comes together with "enemies takes 24% increased damage" |
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Zuletzt bearbeitet von Darkxellmc#0807 um 06.07.2020, 03:29:46
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