[3.13] SPECTRE SUMMONER (2021 Edition) Necromancer Build. BEST League Starter! + VIDEO GUIDE!

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Ruamzutzla schrieb:
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Angry_Roleplayer schrieb:

Crafting a mace is not recommended now for the end game, since Temple maces with 90+ are about 5-10c


Ah good to know.
But 10-15 c? In HC? Because only ones with about 90 dmg are minimum 40 C that i can find :D

But for +1 SPectre Boots still fossil method the best?

Thanks! And really funny build :-)

Yeah for boots fossil is the only method.
Boots are kinda cheap on SC now though. A very good one could be bought for 1-2 ex
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
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blingi schrieb:


I considered hungry loop too but quickly got rid of the idea since my AG was surviving just fine off empower + minion level helmet.

Your setup could be useful for some extra damage if you have trouble clearing, but clearing is usually spectres' greatest strength.
I'm just running through everything with blasphemy projectile weakness so everything pierces and instaclears the screen.

The idea behind combustion on AG was more to squeeze out a little bit more single target damage against bosses where the AG will actually have the opportunity to get some hits in.


Nah I don't need more damage for clearing .. I thought of Animate Guardian hitting the boss and therefore givin the -res debuff. And as the skellies dont lose a link in the helmet, they should still do their full damage :)
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blingi schrieb:

The extra damage wasn't necessary at all with how much damage TVs do (using those over SG for uber elder). Takes maybe 2 seconds for them to reduce elder/shaper to the next 25%.


What link did you use for TV? I've read that multiple totems should work for TV now. So I'm thinking of switching to TV for Catarina and Uber Elder fight :)
Zuletzt bearbeitet von S1mzon#0272 um 15.01.2019, 04:59:39
Few questions:

Why is generosity coupled with 2 curse related skills since it clearly says it will apply its effect to curse auras/skills.


Why no mind over matter? Doesn't it increase your survivability A LOT for a mere skill point? Even with mind over matter I still end up dying once every 2-5 maps and they're low tier (5-6)

Also is there a downside with using generosity + anger + haste? It caps all the mana but it should also provide significant damage boost no? EDIT: Noticed that shield charge costs mana feelsbadman although I can live without it if it's worth the extra haste damage.
Zuletzt bearbeitet von sumusiko#4884 um 15.01.2019, 06:08:27
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sumusiko schrieb:
Few questions:

Why is generosity coupled with 2 curse related skills since it clearly says it will apply its effect to curse auras/skills.


Why no mind over matter? Doesn't it increase your survivability A LOT for a mere skill point? Even with mind over matter I still end up dying once every 2-5 maps and they're low tier (5-6)

Also is there a downside with using generosity + anger + haste? It caps all the mana but it should also provide significant damage boost no? EDIT: Noticed that shield charge costs mana feelsbadman although I can live without it if it's worth the extra haste damage.

you need a lot of free mana to make MoM effective enough.
You will have no mana to recast skeletons, flesh offering, and shield charge out of danger
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
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S1mzon schrieb:
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blingi schrieb:

The extra damage wasn't necessary at all with how much damage TVs do (using those over SG for uber elder). Takes maybe 2 seconds for them to reduce elder/shaper to the next 25%.


What link did you use for TV? I've read that multiple totems should work for TV now. So I'm thinking of switching to TV for Catarina and Uber Elder fight :)


I used Raise spectre - minion damage - combustion - burning damage - multiple totems - minion and totem elemental resistance.

Minion and totem elemental resistance is very suboptimal since I'm already running purity and my spectres never were in any danger of dying during the fight.

The reason I used it is that my 6link is 4B 1W 1R sockets and I needed red and white for the 2 red gems.
Otherwise I would have used swift affliction for a higher multiplier.

I'm going to try for more white sockets on my chest anyway but I really don't think it will make a difference.
Most of the fight is just waiting for one of them to drop their shield then your TVs drop their totems around them and then it's like 1-2 seconds until they become invulnerable again.

Could have also dropped elements for purity of Ice for this fight and might get one for the future but I didn't really feel any need to.
I don't have a lot to do during the fight so I felt very safe just staying close to Shaper so I can pay attention to his balls and beams.
Zuletzt bearbeitet von blingi#3223 um 15.01.2019, 07:33:34



https://pastebin.com/m7Bux641

My character, pretty fun so far. I choose to dual wield wants for the max dps and I needed to drop aegis for more life nodes on the tree (I like flame dash + phase run combo anyway). There are some minor changes to the build to try to make it much more tanky against the syndicated content.

Other then that my only problem with this build is I feel pretty squishy against anything remotely challenging. Even with temp chains + enfeeble and extra life still dying random deaths.

I might drop the wand anyway for the shield since it doesn't seem to be that big of a dps increase (actually less damage comparing to the OP setup)

My ST DPS is like 210k per specter fireball vs the 350k of the OP.


Any advice to help out my build?
Zuletzt bearbeitet von RagnarokChu#4426 um 15.01.2019, 10:21:02
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Angry_Roleplayer schrieb:
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sumusiko schrieb:
Few questions:

Why is generosity coupled with 2 curse related skills since it clearly says it will apply its effect to curse auras/skills.


Why no mind over matter? Doesn't it increase your survivability A LOT for a mere skill point? Even with mind over matter I still end up dying once every 2-5 maps and they're low tier (5-6)

Also is there a downside with using generosity + anger + haste? It caps all the mana but it should also provide significant damage boost no? EDIT: Noticed that shield charge costs mana feelsbadman although I can live without it if it's worth the extra haste damage.

you need a lot of free mana to make MoM effective enough.
You will have no mana to recast skeletons, flesh offering, and shield charge out of danger


Thanks!

A couple more questions:

Have you tried removing a support gem from chest and adding summon phantasms on kill? They also deal AOE damage with the greater multiple projectiles and you can summon like 10 of them since solar guards clear really quick, wouldn't the overall damage be higher with -1 damage mod and 5-10 phantasms up all the time? For bosses this is not possible obviously but for overall map clearing speed.


Also, if you could place an order of importance on the chest gems damage related, what would it be?
Pick up a shield (I don't think you'd lose a lot of DPS since victario's charity gives your minions frenzy charges, get a Rumi's Flask, use shield charge + fortify for more damage reduction, maybe consider using blasphemy so everything that might hit you is sure to be enfeebled.
If you don't mind rearranging your skill tree try getting acrobatics (see my tree for example).
bugged double post
Zuletzt bearbeitet von blingi#3223 um 15.01.2019, 11:34:51

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