[3.17] Hybrid's Molten Strike Jugg - Hold right click to TANK anything |MELT the Atlas|Divine Flesh|
" Swapping for unrelenting is a smart move, since this build doesn't really require movement speed bonus when he can just whirling blade the entire map, this gives every endurance charge +1 additional dmg reduction and 4% chaos resistance, and with unrelenting in effect, immortal call becomes extra and wasted, it is good to swap for vaal molten shell, this gives 2 skills: auto cast on molten shell with cast with damage taken support, and active skill of vaal molten shell that reserve huge damage reduction from sirus slam, just stand infront of boss and activate vaal molten shell and you will have at least 9 seconds to face tank till they die or you whirling blade away, regain another charge and do it again :P Zuletzt bearbeitet von realm9thfeb#3097 um 02.04.2020, 22:14:32
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I'm also in the process of melting the atlas with this stellar build but I have 2 questions:
1. I can be easily destroyed with poison. Usually from those bastard spitters that spawn while being invaded by the hunter. How are you guys dealing with that? 2. Has anyone tested swapping EDWA for Awakened added fire damage? |
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" I have problem with poison too and all my resistance are capped except chaos resistance, guess that's the reason from vulnerable to poison? LV20 Q20% EDWA gives 56% + LV5 Q20% AEDWA gives 63% + LV5 Q20% AAdd fire gives 22% + I go with awakened EDWA in my setup , you can test awakened add fire in pob and see the outcome. Zuletzt bearbeitet von realm9thfeb#3097 um 03.04.2020, 11:14:31
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Found some interesting medium cluster passive.
Spoiler
![]() Aerodynamics: Allow you to drop 2 skill points from fury bolts and +10% projectile dmg, you gain pierce! all meat balls hit +1 potential target, improve clear speed, extra hit convert to instant life Force Multiplier: needless to say, double damage! Strike Leader: more tank, more damage, +2 melee strike range If you are holding shield, take strike leader, if you are double wielding, replace strike leader with Martial Prowess, Calamitous or many others, https://www.pathofexile.com/forum/view-thread/2783927 Zuletzt bearbeitet von realm9thfeb#3097 um 04.04.2020, 01:12:57
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Large cluster jewel with fire damage has some nice mods on it. It also boosts every aspect of our damage, melee hit, projectile hit, aura and immolate.
Doryani's Lesson: 0.2% elemental damage leech, don't have to branch to that far node anymore Master of fire: -10% fire resistance around you Cremator: Corpse removal, no more accidental detonating corpse lockbox deaths or barneth appearing during a beyond map while you're surrounded by mobs If you can fish some jewel sockets on the large cluster, one or two of these and we fix our chaos res problem. You can also get the poison immunity from the small cluster, which lets us use a different minor god in the pantheon. Zuletzt bearbeitet von Azureheaven333#1619 um 04.04.2020, 12:54:11
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Any clue what would be the best Watcher's Eye option for DPS? My gear is almost fully endgame and i would like to get an Eye if the DPS output is good. Ty in advance :)
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" Does Aerodynamics really works with MS? Are you try it ? I ask because MS projectiles don't hit mobs directly , balls targeting ground. |
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" Yes. the meatball does pierce. ![]() Zuletzt bearbeitet von realm9thfeb#3097 um 04.04.2020, 20:33:07
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" I asking that because i don't clearly understand how it suppose to work? Projectiles doesn't hit enemies to penetrate them. And wiki says "Piercing, forking and chaining projectiles: Molten Strike projectiles cannot chain, pierce or fork, since they are ground-targeted." BTW: i don`t trust the tooltip :) |
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I think you are right, tooltip is BS and misleading, I tested and learnt that molten strike projectile hit the ground to explode and become aoe damage, so it does not require pierce at all.
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