[3.8] Demi's Infinite Tinkerer, the Lightning Trap Saboteur (EVERYTHING/BUDGET VIABLE)



Buff? Nerf?

Will there be changes? I would like to upgrade build 3.8 :)
Zuletzt bearbeitet von Papryczek7#3972 um 31.08.2019, 16:33:21
They Cut the regen from pyromaniac in half.
Explosive expert- huge nerf: damage penetrates 10% res only for chilled enemies
Zuletzt bearbeitet von Silver_Dude#1870 um 31.08.2019, 20:56:36
in the tutorial demi does not add explosive expert.
Zuletzt bearbeitet von Papryczek7#3972 um 01.09.2019, 10:08:25
nerf for traps :s
nothing huge, but wondering why they nerf an ascendency that was barely played last 2 leagues
It looks like it might be worthwhile to ditch pyromaniac for explosives expert, and equip Hrimburn gloves for our cold and burning damage, so we would get another 8% damage reduction, +80% crit chance, and +30% crit multiplier.
"
kingofthetoilet schrieb:
in the tutorial demi does not add explosive expert.

Explosive expert was one of thr best ascendancy nodes for trapper(if u have enought trap trigger aoe( over 180%, with "Hair trigger" gem for example, "chain reaction" doesn't matter)) cuz chain reaction doesn't work with recovery or chance to gain power/frenzy charges/chance "trap trigger an additional time"/... The explosive expert previously grant us 10% more damage due to penetration of resistance and additional % damage, and also did not deprive us of the possibility of activating useful properties from items (tinkerskin) and gems for each throwed trap. When using a chain reaction, the clear speed improves, but activation of useful properties is caused by the strabbing of the first trap, but not the traps activated by the chain reaction. The nerf is made solely because of new mine skills and updated mine mechanics.
Zuletzt bearbeitet von Silver_Dude#1870 um 01.09.2019, 12:40:19

it's time to look for new mine build ; /
"
Nizreb915 schrieb:
It looks like it might be worthwhile to ditch pyromaniac for explosives expert, and equip Hrimburn gloves for our cold and burning damage, so we would get another 8% damage reduction, +80% crit chance, and +30% crit multiplier.

Hrimburn gloves is useless on fat bosses like Shaper, cuz we cant chill or ignite, we has no enought cold damage without additional source of cold damage or Chill like ring "call of brotherhood" or "stormfire ring" for ignite. Trash mobs & weak bosses can be killed in half of second without Hrimburn gloves. With Hrimburn you'll need more cold damage to ignite bosses and you'll lose "skills with throw traps throw up to 1 additional trap" on gloves.https://pathofexile.gamepedia.com/Ignite Also you'll lose a part of damage wich grants by lightning penetration(gem LP+enchant+mods+skill tree)if part of your damage added as cold damage.
Zuletzt bearbeitet von Silver_Dude#1870 um 01.09.2019, 13:09:24
"
Silver_Dude schrieb:
"
Nizreb915 schrieb:
It looks like it might be worthwhile to ditch pyromaniac for explosives expert, and equip Hrimburn gloves for our cold and burning damage, so we would get another 8% damage reduction, +80% crit chance, and +30% crit multiplier.

Hrimburn gloves is useless on fat bosses like Shaper, cuz we cant chill or ignite, we has no enought cold damage without additional source of cold damage or Chill like ring "call of brotherhood" or "stormfire ring" for ignite. Trash mobs & weak bosses can be killed in half of second without Hrimburn gloves. With Hrimburn you'll need more cold damage to ignite bosses and you'll lose "skills with throw traps throw up to 1 additional trap" on gloves.https://pathofexile.gamepedia.com/Ignite Also you'll lose a part of damage wich grants by lightning penetration(gem LP+enchant+mods+skill tree)if part of your damage added as cold damage.

Yep you are totally right. Thanks!

Beitrag melden

Konto melden:

Meldegrund

Weitere Informationen: