Too much penetration on tree and items, need 50% cap on that.
Ever since 2.0 we can see a surge of items with elemental penetration. There is too much elemental penetration available on tree and items and it render elemental skills superior to pure physical ones.
It would be wise and smart to cap the maximum penetration a player can have at 50% It is crazy to think a player using wise oak+boots+jewels+tree+support and some items can achieve over 100% penetration on bosses. A cap to elemental penetration of course should result as a cap to player resistances. Idealy Players should never be able to get more than 90% resistance to something. It is ridiculous and stupid to see players having 100% elem penetration with 100% elem resistances even as temporary boost. What is the ideology for GGG to let this happen? Balance-wise it does not make any sense and it does not fit other system GGG put in place like the cap on block. Why there is no cap on elemental penetration and elemental resistances GGG? My feedback is to cap elem pen at 50% and elem resistances at 90%. Poe Pvp experience https://youtu.be/Z6eg3aB_V1g?t=302 Zuletzt bearbeitet von Head_Less#6633 um 24.04.2018, 10:24:46 Zuletzt angestoßen am 27.04.2018, 19:34:03
Dieser Beitrag wurde automatisch archiviert. Antworten sind deaktiviert.
|
![]() |
" who killed in pvp lol.... you need to relax whit all this random nerf whitout some counter balance to them. You removing all this power from players and what they get back? lol who in the hell is going to test all this shit you want to change? you know the scope of shit you need to change to remove all that penetracion and the players res cap? Balance-wise it does not make any sense plus the amount of gears, flask, stacking curses that required to use all the penetracion in the game only a few people actually use all that. Only a dumbass pays for a F2P game.
|
![]() |
There's no cap to elemental penetration because it's got built in diminishing returns, and is generally inefficient to stack. 100% elemental pen against a 0 resistance target results in double damage, but there are better ways to achieve double damage than just stacking pen. The most useful part of penetration is against high resistance monsters - 25 pen is all you need to deal double damage to a 75% resistant monster. You can double it again! For the low, low price of 50 extra penetration.
The equipment and investment needed to pen that much could easily be spent on other things, and here's a tip - it's not penetration that's causing ele to be better than phys, it's %Phys Added as Element mods. Zuletzt bearbeitet von Hemmingfish#1386 um 24.04.2018, 12:31:39
|
![]() |
You're the only who cares.
Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
![]() |
Just like you with the right side of the tree being so devoid of life ;)
Lavender or Leave.
PvPresident, 2016 // You'd better run. “EA is fine” -relith |
![]() |
" Comparison is dumb there's more discussion in that thread then you will ever have. Rekt. Plenty people care you and probably OP are probably the only ones who give a shit about this. Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Zuletzt bearbeitet von Coconutdoggy#1805 um 24.04.2018, 15:58:27
|
![]() |
" " Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
|
![]() |
" Nah, you’re wrong. Lavender or Leave.
PvPresident, 2016 // You'd better run. “EA is fine” -relith |
![]() |
To be fair, if they did add a cap then crit ele builds would basically always be inquistors.
Pen is fine as long as people feel compelled to run the actual pen gem in their links (i.e. fire pen, cold pen, etc) and people do. to me that would seem as if with enough investment in penetration you are hitting that 100% number. If people were completely ignoring the pen gems then maybe there is a decisive issue with pen... in this case I don't think we are quite there yet. Also it seems that most of the pen available is for attack based builds on the tree which further moves attack builds > spell builds in terms of pen for non crit. I dunno... I think it is in a decent spot. |
![]() |
" Thks for your answers people, I will comment on this one. It is true there is diminishing return on pen and so after a certain cap it is less effective. It actually Highlight my concern about the abundant source of pen on items/tree/gear. If there is really not such importance to stack past a certain cap for the res, why do you think GGG added so much pen for attacks on tree? As for casters, the new sambar from elder/shapers drops can give you 16% pen, 32% if dual wield. So without any pen taken on tree a caster can have the equivalent of the pen support using those items (attack ranged can have 20% pen on dual wands). You are right in most game the pen gem is the only thing you really need but then once you get a wise oak and some other pen on gear you can pretty much throw away the pen support. So design-wise that much pen available already permit attack/casters build to forget about the support with good gear. This diminishing return also means a cap on elemental res will not hurt at all players as after the first 25% pen they ll prefer anyway going to some other roads for damage. Poe Pvp experience https://youtu.be/Z6eg3aB_V1g?t=302 Zuletzt bearbeitet von Head_Less#6633 um 25.04.2018, 02:13:16
|
![]() |