[3.x - Discontinued for now] Burning Spectres - Torch the Atlas - HC Shaper, Elder, Uber Atziri

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yeamang schrieb:
Can someone help me determine what I should upgrade next? I have 6ex in my budget. My character is in ASC.

Honestly, you're doing pretty damn fine.

Jewels perhaps? The one in your belt is kind of weak, if the others are similar, you can get a pretty decent dps boost by picking up tri-mod minion damage jewels, or dual mod plus life.

Your first ring there could be improved on, although not by a whole lot.

You could go the +2 minions bone helm route and pick up some extra damage there.

You could also pick up a Scourge claw for a DPS boost there. Probably need to fit a Rumi's to max your block again afterwards.

Last option, and probably the most expensive, is find a shield with better spell block and either life or mana (or both?) gained on hit.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
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benfinkel schrieb:
can anyone link to a more n00b friendly leveling guide? Like, what's Q20 flipping? How do I cast flesh offering if it's in the alternate weapon set? Things like that.

Thanks in advance!
When you level a gem to 20, you can sell it and a gem cutter's prism for a level 1 but quality 20 gem. Gem Flipping.

You can't cast stuff from your alternate weapon set. The idea is, you level 2 desecrates at the same time. When they hit 20, you flip one and put it in your alternate weapon to level again, while you continue to use the level 20 quality 0 one in your primary gear.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
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fabi06 schrieb:
Hey guys, one question.

Im lvl 77 right now on HC, build feels pretty smooth for map bosses - but the map clear is a little bit meh with 2 TV and 2 WM.

Thinking about to switch to Flame Golems / Or Solar Guards, to farm some levels more efficient.

What of those 2 variants might be bit more easy/cheaper to switch to? Since i only got a 5 L Mortis atm..

The Gear :


Thanks for the help!
Solar guards are absolutely the cheaper option to switch to. SG friendly jewels are ~1c each. Mind you, on HC you might want life / dual damage mods, life / mana if you're using MoM. I'm using pure DPS jewels on SC.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
Which jewel (damage) mods do we want for TV?
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grimjack68 schrieb:
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yeamang schrieb:
Can someone help me determine what I should upgrade next? I have 6ex in my budget. My character is in ASC.

Honestly, you're doing pretty damn fine.

Jewels perhaps? The one in your belt is kind of weak, if the others are similar, you can get a pretty decent dps boost by picking up tri-mod minion damage jewels, or dual mod plus life.

Your first ring there could be improved on, although not by a whole lot.

You could go the +2 minions bone helm route and pick up some extra damage there.

You could also pick up a Scourge claw for a DPS boost there. Probably need to fit a Rumi's to max your block again afterwards.

Last option, and probably the most expensive, is find a shield with better spell block and either life or mana (or both?) gained on hit.


Thanks, which minion mods are desirable on the Jewels? Flat damage?
Percent damage is preferable. Other than that, I'll just quote Natt:

"Jewels: % max Life > Minion Damage > Minion Life/Resists/Dexterity.
The abyss league introduced Ghastly jewels. These are extremely nice. Get them with life + mana/minion damage/taunt/blind/life regen/resists/dex. Taunt is extremely useful."
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
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Hookt schrieb:
Which jewel (damage) mods do we want for TV?
For TV's you want:

Ghastly jewels
- Minions deal additional # to # Fire Damage
- Minions have #% chance to taunt on hit with attacks
- Increased Minion Damage if you've used a minion skill recently

It's nice to drop the first one of those for max life for yourself. :)

Regular jewels:
- Increased Minion Damage
- Minions have +%# change to block

Which nicely leaves room for life for yourself.

Anyone using Mind Over Matter can sub mana for life in most cases.

These are strictly the DPS jewels.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
Does Flesh Offering count as Minion Skill??
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yeamang schrieb:
Does Flesh Offering count as Minion Skill??

for sure yes. if that says "minion" in description
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grimjack68 schrieb:
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Hookt schrieb:
Which jewel (damage) mods do we want for TV?
For TV's you want:

Ghastly jewels
- Minions deal additional # to # Fire Damage
- Minions have #% chance to taunt on hit with attacks
- Increased Minion Damage if you've used a minion skill recently

It's nice to drop the first one of those for max life for yourself. :)

Regular jewels:
- Increased Minion Damage
- Minions have +%# change to block

Which nicely leaves room for life for yourself.

Anyone using Mind Over Matter can sub mana for life in most cases.

These are strictly the DPS jewels.


So flat added damage actually work for their totems beam? It's a hit?

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