[3.14] Flame Golem 101 - Complete Guide To Golemancy, ✔️All Bosses Down, ✔️Necro, ✔️Elementalist
Ty Mika..
So right now this is what I have for gear wise.. For my flasks Im still trying to get the 4 aura I got the gem below Once i place that I end up with all mana used up with 0 spare Then I though if I should get a Anime Stone jewel with some 1% mana reserve Jewel that don't do much so i think i need to upgrade all my jewels to consist of the 1% reduced mana reserved implicit. What else can I do to make this a god build.. sometime I think I don't have the right flasks.. I will wait for your verdict. PS. Still working on the enchantments.. from the Uber lab. Reagrds Zuletzt bearbeitet von mojo8850#3914 um 26.01.2020, 01:53:10
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You character profile isn't public so I don't know wether you have Elemental Equilibrium. If so you better get rid of that gloves enchant pronto. Anytime you hit something with Winter Orb your Fury will screw up EE.
If you want "of Light" for consec ground when you take a critical strike, the norm lab "Word of Light" will do, life regen is always 6% regardless the labyrinth tier. Zuletzt bearbeitet von tomay#5509 um 26.01.2020, 07:04:17
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So I'm not sure if anyone has posed this question, but would it be worth mentioning using a carrion golem during the leveling phase? I've had 10 non-gol units for the last 10 levels or so and with the clayshaper easily can run 2 flame gol with 1 carrion gol.
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" I'm sure everyone has their own flask preferences, but I would drop at least one of those mana flasks. I'm sure you are pretty much just using it for the utility rolls, but I think it would be much better on another flask than two mana flasks. I've used this build 4 times for 40/40 and while I still think about changing my flask set up a little bit each league, I pretty much always come back to this combination. Life just in case. Hybrid because I never need a pure mana flask, even on can not regen maps. Rumi, well you know why, you are using it too. Silver because gotta go faster. Quick silver cause zoom zoom. Jokes aside, it's a huge QOL to run both quicksilver and silver flask. Helm looks really nice BTW. Edit: Forgot to put the part below this edit in. " Thanks Mika It really did make the metas way less deadly. I think I only died maybe once since that post to a meta when I didn't expect it. Deep deleving was nice with it as well, prob the last time I got for 600 depth though, was a lot easier to do with Occ before the nerf. Zuletzt bearbeitet von sumfight#2609 um 27.01.2020, 18:56:40
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" I have now modified and changed up my flasks to match yours and i will see how it runs.. :D |
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" OK, I hope it works out well. I press rumi, silver, and quicksilver at the same time, all the time throughout the map and delve, pretty much always up. Oh, you really did get them close to mine, I should have changed those crit mods a long time ago, basically I only rolled them for the no freeze/poison type utility. It's always nice to have a bleed flask, but the reason I no longer run one is because of Bone Armour skill, so that frees up a flask mod. Charisma for oil, that is interesting, never seen that one picked before on this build. So you are running 4 auras? |
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" Yes sir, Vaal Discipline, Elemental Weakness, Temporal Chains & Aspect Of The Spider. I had to due to lowering the reserved mana and replacing the gem And replaced it with Enlighten Support. Otherwise I was using the mana I had leaving me no spare mana to even cast phase run or even winter orb. So I replaced my Amulet. To Before I was struggling with strength so with a few tweaks here and there removed that node replaced with new amulet to give me less mana reserved. Zuletzt bearbeitet von mojo8850#3914 um 28.01.2020, 07:54:59
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" " " " " Hey :) Anointment is actually very good idea! I had few solutions at first to mana problem : - 2-4x Harmonies with 1% reduced mana reservation clear you enough mana - Taking reduction node before "Influence" clears enough mana also - Buying helmet with reduced mana reserved also works But I have to say that your solution might be best so far. For flasks, they are pretty much up to own taste. Some players run multiple movement speed flasks and some even 2-3x Rumis for max block during longer fights. Using Bone Armor for anti-bleed seems very effective, I wonder if it's good enough to replace anti-bleed flask? If you want to push build even further, I would test the Elegant Hubris for Slum Lords and potential double damage from them. " Hey :) Of Light seems decent and reflection works also if you want more decoys in the field. I guess that the reflection can even blind / taunt enemies if you use ghastly eye jewel, as it does damage and is your minion after all. " Hi :) I have to test the Carrion Golem when leveling to see how well it works. I guess that it's best with melee minions, so Specters and Flame Golems might not be best minions when using it. Maybe if using Zombies, Charge granting ape-Specters and vaal skeletons if might work with leveling. " Hello :) Thanks to you too for great tip! Aggro seems lower and TV Specs + Animate Guardian seem to trigger both effects enough. Maybe adding Vaal Skels for instant trigger would be nice alternative also. [3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist
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Hey Mika - I was thinking of trying this on HC again - it's been a few leagues since we talked.
With so much change in HP and res for monsters, is this build even viable anymore? |
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Hey everyone! Going to be a bit of a longer post since I just hit 40/40 with the build and want to talk about the league.
This league was very fun, but there was a few changes that needed to be made for me while fighting Metas. I found it was not bad until I got around level 91, then I started to think "Man, am I ever going to make it to my normal level 96". I was just dying way too much to them, so I changed a few things and never really died much after. First, I starter to use Bone Offering instead of Flesh Offering. That alone was a huge boost in not dying. Second I ended up dropping one of my zombie links and put in a Vaal Summon Skeletons instead. That was very nice as well for a defense layer. I think my final step in staying safe was getting this jewel. This jewel, with Vaal Summon Skeletons, and Bone Offering up made it very easy to not die anymore to Metas. I remember being so happy the first time I killed Sirus, this was before the nerf. At the same time I thought, the old end game bosses were so much better. As time went on they started to grow on me though. I still think the old end game bosses were better, but after kill Siurs and the gang 20+ times, I didn't mind them. The league challenges this league were pretty nice to be honest, nothing felt super RNG heavy to me, at least not as bad as it was in the past. I spent the longest time trying to not step in the ground degen from Sirus. Delve to 600 depth again, and that might be my last time. It's honestly just not fun that deep for this build. You can try and do side rooms, but you risk getting 1 shot, so it's best to honestly just run as fast as you can to the end. This was a lot easier to do when I was an Occultists, but that was pre nerf. I did the 500 chests in lab for one of my end game grinds. Never thought I would, but I did level 100 twice and will prob never do that again, and Sirus 75 times would take a long time with RNG spawns. If you pick a good day to do lab when the key runs are short, it's not horrible. I also ended up hitting a spec enchant on my own helm. I think I was at 38/40 when I went into a Nemesis map and used some chance orbs on a few influenced leather belts I had, ended up getting extremely lucky. I ended up making a full potato headhunter mapper. I sunk around 50 Exalts into it, basically everything I had made that I didn't spend on my golemancer. You're going to think I'm crazy, but I ended up going back to my golems, I liked playing that more than this expensive mapper build. So about the golem build. This is my 6th 40/40 with minions, and my 4th 40/40 with a variation of this build. At this point, I don't follow Mika's guide point for point anymore, instead I use it for what the title says, a guide. I think he has layed out one of the easiest and best explained guides I have ever seen. After playing this build so much, or really any build, you start to deviate from the source to really make it your own. That said, I do think he has put something great together for anyone trying out golems, and this is without a doubt my favorite build I've ever played, and I've been playing since Essence league. Small money making tip I never did before this league. Don't sleep on flasks in temp league. I put them on my filter this league(utility) and would just roll for something like bleed/freeze/etc and one I hit that I would just augment whatever other mod. Throw them up for like 7C or so. You would be surprised by how many hundreds you will sell. Sulfur and basalt were the two that sold the most. OK this is getting long, just gonna throw my gear up like always at the end of league. I'll prob stick around to speed spawn Sirus a little bit more, that's fun. Very fun league, great build as always. I mean I have to like the build if a headhunter build I copied from cutedog is not as fun to me as this one. Oh, AG died twice this league. Both times to Sirus. Ended up trying out the stitched demon mask build for him, never died again. I think he only died because I was not paying attention to him trying to get the Sirus challenges. While the regen is great with that mask, not having -9 res on a helm sucks. |
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