[3.14] Flame Golem 101 - Complete Guide To Golemancy, ✔️All Bosses Down, ✔️Necro, ✔️Elementalist

I think I'm missing something because i can't use Temporal Chains, Elemental Weakness and Discipline after I took Leadership from the passive tree. Each has 34% mana reserved now.

I don't have Enhance Support (but it has a 115% mana multiplier so the curses shoud reserve more, right?).

Noob here, so most probably is some mechanic I didn't understand.

I feel kinda blocked because I wanted Discipline for the ES and for Commander of Darkness.
mika, it's a 10th question about fitting all auras in the last 5 days. You could add this topic in FAQ section to avoid explaining over and over. :)
"
mika2salo schrieb:


Hey :)

Pretty interesting setup you have. I dont usually try to raise phys reduction myself at all, as Temp Chains and kiting keeps physical packs at bay and bosses manifest 1-hit kill moves nicely. Armor / reduction has to be pretty high to actually make difference in Minotaur or Shaper fights.



I take this idea even further. Chaos golem, phys reduction pantheon nodes, Arctic Armor and Lightning Coil. Without any flask you get ~40% phys dmg reduction. Popping basalt brings it over 50%.

I am planning to record couple videos next week, as a proof of concept. Stay tuned.
"
it's a 10th question about fitting all auras in the last 5 days. You could add this topic in FAQ section to avoid explaining over and over. :)


I appologize if it was already answered, didn't find it, but I'll look again.
"
decebal12 schrieb:
I appologize if it was already answered, didn't find it, but I'll look again.

No worries, mate. We are all here to help.
"
mika2salo schrieb:


"
how can i use 3 auras? i cant get that much mana reservation
;/


Hey :)

"Leadership" and "Sovereignty" with its lower nodes both give reduced mana reserved. If you take both, you can run 2x blasphemy curses with Enhance and Discipline. There will still be enough mana to shield charge and use skill for Elemental Equilibrium.

Zuletzt bearbeitet von c__rat#5207 um 15.03.2018, 08:34:56
"
mika2salo schrieb:

Hey :)

Pretty interesting setup you have. I dont usually try to raise phys reduction myself at all, as Temp Chains and kiting keeps physical packs at bay and bosses manifest 1-hit kill moves nicely. Armor / reduction has to be pretty high to actually make difference in Minotaur or Shaper fights.

Havent tested Aspect of the Crab myself also as I don't have the items, but them being armor and not ES base makes them pretty non-optimal for EHP.


True, I don't actually try to reduce boss physical damage, as most of the time almost everything can be avoided easily.
It's more for my mapping QoL, as I tend to play using my quartz flask (+CWDT phase run), running through packs of mobs and letting golems kill everything while I run (not kiting at all :D) so it's more a way to avoid dying from bad hit, so keeping around 30-40% reduction is far enough for me (especially when I play with IIQ items, like I currently do)

After, if you want to min/max physical damage reduction, you can easily go to around 75%, if you use aspect of the crab, but this'll need to change a few passives / items, and will probably work better with a full life build (instead of hybrid) as crab items are not really ES sadly.

edit:
Also Primordial Eminence jewels improve that physical damage reduction (as it boost by 30% golem buff iirc), so it might add a few % more.

More numbers, in case someone is interested in these (G: golems, PE: primordial eminence, just in case):
G:7, PE: 0 -> 11% added physical reduction from chaos golem
G:7: PE: 1 -> 12.2%
G:7: PE: 2 -> 13.4%
G:7: PE: 3 -> 14.6%
G:7: PE: 4 -> 15.8%
G:7: PE: 5 -> 17%
G:7: PE: 6 -> 18.2%

I don't think someone will ever run that much eminence anyway (or more), but at least there's the data :)
My version of golementalist: https://www.pathofexile.com/forum/view-thread/1827487/page/276#p15615251
Zuletzt bearbeitet von Anakhon#4996 um 15.03.2018, 09:09:23
maybe you should update the final passive tree with sovereignty?
"
decebal12 schrieb:
I think I'm missing something because i can't use Temporal Chains, Elemental Weakness and Discipline after I took Leadership from the passive tree. Each has 34% mana reserved now.

I don't have Enhance Support (but it has a 115% mana multiplier so the curses shoud reserve more, right?).

Noob here, so most probably is some mechanic I didn't understand.

I feel kinda blocked because I wanted Discipline for the ES and for Commander of Darkness.


"
mika, it's a 10th question about fitting all auras in the last 5 days. You could add this topic in FAQ section to avoid explaining over and over. :)


"
I appologize if it was already answered, didn't find it, but I'll look again.


"
No worries, mate. We are all here to help.


"
maybe you should update the final passive tree with sovereignty?


Hello :)

Yep, the Sovereignty and Leadership has to be taken to run all 3x auras simultaneously.

Trends usually show flaws in design, and as usual there was one. I had forgot Leadership from final passive skill tree (Thanks for "bikonator" for notice ;)). I have now updated final skill tree and added auras to FAQ section of the build. Hopefully this makes mana reduction nodes easier to notice.

"
I take this idea even further. Chaos golem, phys reduction pantheon nodes, Arctic Armor and Lightning Coil. Without any flask you get ~40% phys dmg reduction. Popping basalt brings it over 50%.

I am planning to record couple videos next week, as a proof of concept. Stay tuned.


"
True, I don't actually try to reduce boss physical damage, as most of the time almost everything can be avoided easily.
It's more for my mapping QoL, as I tend to play using my quartz flask (+CWDT phase run), running through packs of mobs and letting golems kill everything while I run (not kiting at all :D) so it's more a way to avoid dying from bad hit, so keeping around 30-40% reduction is far enough for me (especially when I play with IIQ items, like I currently do)

After, if you want to min/max physical damage reduction, you can easily go to around 75%, if you use aspect of the crab, but this'll need to change a few passives / items, and will probably work better with a full life build (instead of hybrid) as crab items are not really ES sadly.

edit:
Also Primordial Eminence jewels improve that physical damage reduction (as it boost by 30% golem buff iirc), so it might add a few % more.

More numbers, in case someone is interested in these (G: golems, PE: primordial eminence, just in case):
G:7, PE: 0 -> 11% added physical reduction from chaos golem
G:7: PE: 1 -> 12.2%
G:7: PE: 2 -> 13.4%
G:7: PE: 3 -> 14.6%
G:7: PE: 4 -> 15.8%
G:7: PE: 5 -> 17%
G:7: PE: 6 -> 18.2%

I don't think someone will ever run that much eminence anyway (or more), but at least there's the data :)


Hey :)

Physical damage reduction can be nice QOL addon for the build if it can be reached wihtout sacrificing too much from EHP (HP + ES), total damage, curse effectiveness or clear-speed. I would not recommend running eminences as really committing for the physical damage reduction as they don't reduce Golems cooldown and recude damage that way heavily.

I will be waiting for videos, will be interesting so see what can be tanked using about 8-9k EHP (HP + ES) and physical reduction ;)

UPDATE

Updated Necromancer final skill tree to have missing mana reserved reduction nodes (Thanks for "bikonator" for notice ;)). Also added FAQ section about running all auras simultaneously.

Updated ELementalist Ascendancy to include "Pendulum of Destruction" for curse area of effect boost.
[3.12] Flame Golem 101 - Complete Guide To Golemancy, All Bosses Down, Necro, Elementalist
https://tinyurl.com/y8k9fa2f
Zuletzt bearbeitet von mika2salo#7776 um 15.03.2018, 11:30:30
I just hit level 92 with this build and I am absolutely loving it. I was wondering if there is anything I should change or be focusing on so I can kill shaper and uber elder. This is my path of building link: https://pastebin.com/s4LFqFzk it would be awesome if anyone had any input or advice. Thank you!

EDIT: Just did deathless shaper!
Zuletzt bearbeitet von watsonwaffles#2620 um 15.03.2018, 15:04:15
Hello Guys,

Did a few Chaos spams on this Helmet. What do you think? Is Concentrated effect useful? I know Minion Dmg is missing :/

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