[2.6] SignalShot™ CI Full Ele Conversion TS/Barrage / Shaper & Uber Deathless / with video!
" Hi EisenkugelDunkelheit, thank you so much for your detailed explaination, that's very helpful. I will make the changes as suggested, starting with new flasks. One more question: I have two talisman, besides from ES buff differences, their tooltip DPS are extremely similar. To me it sounds like +%phys Damage with +%WED should be much better than +crit multi with +damage to attack. Do you think the tooltip DPS are real? |
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Im trying a life variant on 3.0 beta atm. Aoe clear is as good as ever but single target is really weak with a 4L barrage. I tried barrage - PtL - wed - slower proj but burning arrow and blast rain seem to do a much better job on single target. Am I just using wrong links or will barrage start doing work once I get extra proj from gear?
Zuletzt bearbeitet von villur#4936 um 06.07.2017, 11:21:58
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" Barrage doesn't really start to shine unless you have the helm enchant or dying sun, or atleast bare minimum a 5l. For leveling blast rain might feel slightly smoother, but endgame with the correct investment into barrage it will be king. Hope this helps. |
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" I am not in beta this time due to time constraints in playing games yet I also wanted to test out a few life ideas since the ES/Leech may end up being a factor in this upcoming release. Even though I chose a different approach then the norm and going inquisitor for the life version due to: Inevitable Judgement - crit strikes ignore enemy monster elemental resistances and wanting to push a few ideas like using Ice Shot and getting max crit chance easier I ran into reflect issues more so then I ever had running ES, etc. in the 10k - 12k range. Even running HP close to 7k it was a useless task to try and not die to reflect while mapping. I even went with a Kintsugi (which I use right now) and it offered a slight help yet was still a failure. I spec'd into Primeval Force for another 10% reduction. Not much help with that idea the reflects still were a killer in general even when over capping resists to help negate the periodic elemental weakness curses. I chose to run a hybrid HP/ES idea to try and be able to not have to switch out koam's armor, etc. for my barrage in general so yeah my ehp pool is only 4200/1200 HP/ES and that seems to be going ok except you have to pay attention to ground effects haha more so then playing CI builds yet I was still getting periodic reflect issues. I am now testing losing a little damage and all for a Sibyl's Lament for the 30% added reduction and so far so good in general yet I have had a few very close calls which means at 40% reduction with ring and Primeval Force and still having close calls there is no way a HP build is not going to have reflect issues with this type of build without investing in items/tree nodes to try and maximize reflection reduction since there is no way to get the life pool we have/and will have had on the CI/ES side overall. Ice shot is fun though as I keep testing haha. |
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" You realize you're testing against the old reflect mechanic yes? 3.0's will be entirely different, pretty difficult comparing the two and claiming various things just yet. Zuletzt bearbeitet von Solishaw#0089 um 08.07.2017, 02:48:47
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I'v been playing life based signal fire + TS/barrage on SSF, was great but got only to T15 cus harder content just killed me once my vinktar went down. Wondering if without legacy vinktar whole endgame is still possible? Right now I got 30-35 ex to spend, on top of that I got 6l Opus, whole HOWA ES Gear (including 800+ es 6l regalia) and some good gems (21/20 barrage, enlighten 4). I thought about going Skyforth + Dying sun. Will that setup let me kill shaper/u-atziri? Without barrage enchantment, without legacy vinktar?
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" HaHa - No I did not know. As of now what have they changed? |
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WE WANT THE LIFE BASED ONEEE!!! :D
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This is my gear My Barrage does 33,597 standing in hide out. I think I missed something Big :( Thanks in advanced for anyone who helps. |
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Can any one link me to the life version of this
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