[2.6] THE NEW FAKENER | DISCHARGE | SUPER FAST STRANDS | Cospris Malice | 9k+ ES | STILL GREAT AOE
" Problem is we don't have any stun immunity. Blade flurry is good but you won't be able to use it efficiently in long fights because of danger of getting stun locked and dying quickly. Cyclone solves this problem due to its in-built stun immunity and hence its our choice for single target skill. |
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Why don't you link cyclone to cast on crit and discharge on your trickster gear like you do on the assassin gear?
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" You misread. The changes to VP and ES are coming in 3.0 and we don't know what changes. I predict the build will be exactly the same next league. |
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" Damn, thanks for the explanation man. I had to read it again after a long sleep to fully digest what you were saying. Haha! Alright, first off, By lowering my cyclone aps, my shield charge aps would drop as well, that should be fine right? Is it alright to have BOTH cyclone and shield charge at 4 aps? I might consider dropping coordination like you mentioned, then take the "increased spell damage" route to the jewel socket ye? |
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" Yeah, lowering the Cyclone to 4 dps has the unfortunate effect of lowering your SC aps, but whether you should do so comes down to one simple question: what is your goal with the build. If your goal is to level with Strands/Mud Geysers etc, then don't bother optimizing Cyclone speed and ramp up your attack speed as much as possible. If you want to run T15s and need the extra damage (especially if you opt for safety by including Fortify in your 6L) then reduce the Cyclone aps to 4 or just under 4. " Either route is fine, although it can come down to the goal of the build as above. Better to take the two attack speed nodes instead if you're just going for T11-13 clear speed. |
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after 10 failed vaaling of discharges, i got 2 x 21 in a row... Now that I'm basically done with the league. Ah well :)
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" Is there reason why to have Cast Speed as well if we are using Shield Charge? Thx in advance. |
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" I don't quite understand how the double discharge thing works. What happens when 2 discharges proc at the same time with and without the 30% helm enchant? Do these cooldowns sync up in a way that half of your Discharges should always be double? If you have 7/6 p/end, does the first Discharge consume your charges or do both use all the charges? If both discharges were using the charges, you would see a large increase in single target damage even without the Helm enchant as long as your aps is exactly >= 0.25. If they are not, it would seem that double discharge would always be worse than single discharge. The lesser supported Discharge (chest) would be competing for charges with the better supported Discharge (Cospris) If your aps is >=0.25 your hits should always look like: 0ms: Weapon + Chest Discharge 250ms: Weapon 500ms: Weapon + Chest 750ms: Weapon 1000ms: Weapon + Chest If your aps was something like 0.20, you could end up with: 0ms: Weapon + Chest Discharge 200ms: - 400ms: Weapon 600ms: Chest 800ms: Weapon 1000ms: - If this is how it works, anything over 0.26 whether you hit or miss will result in perfectly synced Discharges all the time, while anything faster than 0.25 will always desync the cooldowns. If this is the case, and syncronized (PINK) Discharges mean that you're discharging double charges (14/12 max) then this would be a significant single target boost regardless of helm enchant. Zuletzt bearbeitet von alg0801#6288 um 14.02.2017, 09:36:26
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" I'm pretty sure that even though both discharges are triggered simultaneously (and tests have proven that this occurs) the two discharges do not "double dip" on the power and endurance charges. Instead, one of the discharges consumes all the charges, then Voll's triggers and generates endurance charges based on the number of power charges consumed, and those endurance charges get consumed by the second discharge. If you have the 30% to not consume charges helm enchant, then 30% of the time the second discharge will discharge the same charges as the first. It would certainly explain the "pink" color on some discharges - if the two discharges double dipped on consuming charges, you would always see either red or blue colors, never a blend of the two (for aps of 4 or less on Cyclone). A blend suggests that the first discharge is mostly power charges consuming (blue color), and the other discharge is mostly endurance charges (red color) consuming thanks to voll's devotion. Blue and Red combine to make Magenta, which looks "pink". Of course its also possible that the second discharge ends up being blue anyways if PCoC ends up granding a power charge from the first dischrage critting, which is why you won't always see "pink" discharges every 0.5s even if your Cyclone manages to consistently crit. However, I cannot 100% verify this - this question popped up on reddit about a month ago, but no one could definitively state that both discharges don't double dip. The only thing that was established in that thread is that both discharges can proc at the same time. Zuletzt bearbeitet von DicemanX#7029 um 14.02.2017, 11:03:58
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Can you do this build in standard with 15 exalted orb budget?
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