[outdated] King of the Forest (Crit version)

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dperls schrieb:
Can someone give me a little insight into maybe what I'm missing re: crit chance? I'm comparing my tree to folks/OP and it's exactly the same. Character MyArrowsPoison

OP has no crit chance on his gear, yet are able to hit 70 something buffed. With max power charges I'm at something like ~45. The only thing I can think of is that I still don't have Deadly infusion, which would get me +2% crit chance. Am I just severely underestimating that addition to the build?

I started heading that way at first, but then thought that toxic delivery would be better to have before uber lab since I've been finding it hard to keep up power charges.

Any thoughts.


Are you sure about that? I have similar gear and tree and even without power charges I have 51% crit (57% with Rat's Nest I actually use). With power charges I have 71% (78% with Rat's Nest). That all is without Deadly Infusion.
I'll have to look when I get home, but that's what I recall.
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dperls schrieb:
Can someone give me a little insight into maybe what I'm missing re: crit chance? I'm comparing my tree to folks/OP and it's exactly the same. Character MyArrowsPoison

OP has no crit chance on his gear, yet are able to hit 70 something buffed. With max power charges I'm at something like ~45. The only thing I can think of is that I still don't have Deadly infusion, which would get me +2% crit chance. Am I just severely underestimating that addition to the build?

I started heading that way at first, but then thought that toxic delivery would be better to have before uber lab since I've been finding it hard to keep up power charges.

Any thoughts.


Are you sure you're looking into "tornado shot/lightning arrow" and "barrage" under your stats instead of the REGULAR ATTACK?
Remember there's a +crit gem linked to those skills.
You're probably looking into the "regular attack" (first tab) instead of the specific skills I believe.

I am currently leveling up my alt and going to be getting into mapping soon but the problem is I won't be able to afford a Reach just yet. It doesn't seem very clear in OP but would it better to use a Lioneye's glare or a Death's Opus as your weapon before getting Reach?

Also if it is Death Opus, is the +2 arrows good enough to not use GMP/LMP?
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Techneeq schrieb:
I am currently leveling up my alt and going to be getting into mapping soon but the problem is I won't be able to afford a Reach just yet. It doesn't seem very clear in OP but would it better to use a Lioneye's glare or a Death's Opus as your weapon before getting Reach?

Also if it is Death Opus, is the +2 arrows good enough to not use GMP/LMP?


Yes use Opus. Yes it seems good enough without LMP, at least for me.
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Techneeq schrieb:
I am currently leveling up my alt and going to be getting into mapping soon but the problem is I won't be able to afford a Reach just yet. It doesn't seem very clear in OP but would it better to use a Lioneye's glare or a Death's Opus as your weapon before getting Reach?

Also if it is Death Opus, is the +2 arrows good enough to not use GMP/LMP?


I suppose you don't have +1 drillneck, so 3 arrow for lightning arrow is not enough imo, you will have to use LMP.

Lioneye's glare is fine for map clear but not rly good for barrage (it have a rly nice attack speed btw) death's opus is much better.

Can't tell you about reach cause i never tryed it yet but it look rly good (no need of LMP and better attack speed than opus).

But yea ofc you will have to buy one of those bow (go for death's opus it's not expensive)
What is the 5L to use with Death's Opus since we have to use LMP? Which gem to drop?
Just hit lvl80 today, this build is so great !



I think the next step is to craft some crit chance on my amulet, then probably 5L Opus !
Hey, I've recently got back to the game and I'm following this build guide.
Just got one quick question, at higher level, how do you deal with mana usage?Won't we end up being starved?Is spamming mana pots enough?
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voodoosk8 schrieb:
Hey, I've recently got back to the game and I'm following this build guide.
Just got one quick question, at higher level, how do you deal with mana usage?Won't we end up being starved?Is spamming mana pots enough?


Mana leach from few nodes helps with that. I actually just use one mana leech node (0.4%) and that's enough. Even on maps with no mana regen it's relatively ok (but better to take mana flask there). In maps without no regen mod - mana flasks are not needed at all.

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