How do you sustain your mana without a pot? Is it worth it to take Essence Sap to free up a pot space?
Hey mate. I'm level 84 with this build and doing up to tier 8 maps. So far, the mana leech near the bottom of the tree is plenty. If you need more, I'd suggest rolling it onto a life or utility flask. Some enchantments from the lab help a great deal, too. Or you could roll it on jewelry.
Zuletzt bearbeitet von Beravin#5255 um 11.12.2016, 03:11:54
Guys, this build's damage comes from the rings + ammy + belt, and you need as much as you can flat physical & chaos damage,
here is a good example for T1 rings and ammulet:
Also, the reach bow does less DPS than Death's Opus, even in max roll, excep that it for 2 more arrows and the AS is a bit higher so that the flat damage is more effective.
Also, you better have a physical damage belt...
Don't really agree with this. The final jewelry you're after is Essence of Envy crafted (Chaos Damage % mod), and rings/amulets with T1 Added Phys, Life, and high Total Resists are quite pricey (you're looking at an exalt per item at least). You also need it to have an open prefix, which limits your options a lot. I'm not saying it's bad to have Added Phys - it's very good, of course - but that's not "T1" for this build. Accuracy is great to get too, and probably cheaper.
The statement "this build's damage comes from rings/amulets" is just flat out wrong too. This builds damage mechanic is Poison double dipping, and flat Added damage has nothing to do with that. It's about Projectile Damage, which for some silly reason double dips Poison (i.e. it increases the Poison damage).
Reach bow lets you drop the Greater/Lesser Multiple Projectile damage, which has that pesky "Less Projectile Damage" mod, which negatively double dips the Poison damage. That's what makes Reach so exceptionally good.
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ride1226 schrieb:
How do i get my resists?!
Jewels. There's also 2 big "All Res" nodes in the tree within 2 point reach - 'Cloth and Chain' and 'Sentinel'. From my experience so far, getting resists from the tree is just about the only way to get Elemental Weakness capped with the full setup.
Zuletzt bearbeitet von M4RED#0833 um 11.12.2016, 03:42:16
Alright then, my turn to ask a question. I've heard Death's Opus can sometimes be better than Reach of the Council... What situations are those? And if I have a boat load of currency, I should simply go with Reach of the Council, right? Thanks, and cheers for the build!
Zuletzt bearbeitet von Beravin#5255 um 11.12.2016, 03:40:55
Alright then, my turn to ask a question. I've heard Death's Opus can sometimes be better than Reach of the Council... What situations are those? And if I have a boat load of currency, I should simply go with Reach of the Council, right? Thanks, and cheers for the build!
The bow itself has higher damage stats, but that's about the only thing that's better.
For Lightning Arrow, Reach will be flat out better due to not having to use a GMP/LMP gem, so you get rid of the "Less" damage effect of them. That one negatively double dips Poison damage so the difference is huge. (However, there are people that use Death's Opus without a Multiple Projectiles gem, just relying on a 3-arrow LA; but they will also feel a huge gain from Reach due to gaining more arrows, so whether that's one of the 'situations where Opus is better' is arguable.)
For Barrage, the Additional Arrows will flat out outperform the difference in the bows base stats.
Reach is also slightly faster, so there's a quality of life benefit.
Even if a scenario where Death's Opus will be better exists (I can't think of one), it's gonna be one rare occurrence.
Zuletzt bearbeitet von M4RED#0833 um 11.12.2016, 04:37:33
Do you think it's worth crafting the chaos damage on rings with just life, res and accuracy? I got these earlier:
and I'm wondering whether dropping the 13c on the chaos mod is worth it (prefix is open for crafting on both). Basically asking whether you would drop a chaos enchant on them if they were yours :D
Same question for this amulet:
I believe life, accuracy, crit multi is pretty much best case scenario and this is worth crafting the chaos on, right? Anything better is in the many-exalts price range.
From what I understand, spam buying Envy's is not something you'd do until Reach, enchantments, corrupts and flasks are sorted, right? So not anytime soon. I just have no idea how big of an impact the added chaos crafts would have.
Overall really enjoying the build btw. I've always had this mindset about PoE - "as long as you are moving, you can't die" - and this build uses that as its main defense mechanic. Pretty dope. I also enjoy how the combat mechanic is fairly complex as well, as I had to bind literally every key available on the bar for the first time ever lol. Knowledge of the fights and when you can attack is really important to not feel shit about yourself though, I'd say this build is 'very hard' difficulty wise.
Btw figured a cool lifehack earlier: you can bind Summon Ice Golem to left click, and the key functions purely as a movement key unless you press hold ground (shift). If you're like me and use LMB as movement and QWER for the shots without holding shift, this becomes an easy peasy Ice Golem/Aura key that you don't have to use an actual bar slot for. Saves you the need of rebinding an actual key every time you want to resummon Golem, which is tedious and annoying (and you literally don't have the keybind slots to have a dedicated aura key).
thanks for your feedback :D i think the rings are worth chaoscrafting, the amulet not so much, i think there are better ones. in general, craft chaos if you dont think you will be able to get a better upgrade.
to the guys about other unique chests: lioneyes chest is a bitch to color and has no evasion. kaoms would work if you use tornadoshot, but its less dmg than barrage. coil is very hard to use because of the negative resist. in general i recommend queen or cospri.
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yeowoh schrieb:
Hey cmphx thanks a ton for the work towards the build. This is my second season following it.
Got a question, not regarding the build, but farming t15's. How did you go about building your map pool? Are you unlocking every map for the bonus or are you only unlocking the ones you want to farm?
I'm right between the newb and "seasoned" phase. So still trying to learn some of the pro techniques!
hey i just unlock all maps as fast as possible and share it with friends. doing a few uber atizir runs also greatly boosts your mappool :D
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uit schrieb:
What flasks should I use for general mapping?
There are so many good flasksI don't know what are the optimal ones...
I think this one is the best, but would like to know your opinion:
But Sin's Rebirth, Witchfire Brew and Atziri's Promise look good. And Sulphur & Silver Flasks look good as well.
yeah too many good flasks to use - in general you want flask that boost movespeed for maps, and dps flasks for boss kills. instant flask, dying sun and diamond are your 3 stables i would say, then add quicksilver and silver flasks for speed, or witchfirebrew+sins rebirth or sulphur for dps.
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Almighty_bob schrieb:
How does this build compare with a blade flurry one? In terms of clearspeed and damage?
it completely trashes bladeflurry for clearspeed. for boss kills you have more paper dps on flurry, but barrage has the advantage of being range. you need more investment for this buid than flurry though
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Xeqlen schrieb:
Hello! I have mana Problems right now with a 5 link. If im running grace+arctic armor i have like 70 mana left and not leeching enough i guess? im lvl 61 and have the the nodes near mana void taken. i have to use an elreon jewel xD
thanks for help :)
spec into druidic rite, it usually solves mana issues. if not, use a mana pot until you have higher lvls :/
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USBastard schrieb:
Which order would you go about upgrading to end game gear in? I'm really struggling to decide what to buy next. My last big upgrade was the 6link, and I don't feel I need another.
+2 barrage devoto's
Vuln Snakebite + change witchfire to Sin flask
+1 drillneck
I'm leaning toward the snakebites, as I think witchfire doesn't have great uptime on longer bossfights, and the new sin flask would be a decent dps boost.
it depends on the prices off the items tbh - usually i recommend getting a dying sun asap, but not at those prices. you can check my progression thread to see how my approach is this time.
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Hungwellhamburger schrieb:
Hey! Currently sitting at lvl 82, I have all the dmg nodes picked up and am sitting at 5k life. This is my current set-up, and I feel like my damage is sub-par. 5,125 on barrage and 10,130 on LA in hideout. Currently sitting at lvl 82, I have all the dmg nodes picked up and am sitting at 5k life.
Any ideas on what I should do next to improve the apparent lack of damage?
hi you have all the stuff tahts needed and you shouldnt have any problems. be sure to be at max charges, use your pots and your next step will be getting a 6L barrage
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dro_13 schrieb:
I've got some temp chain snakebite is this the second best corrupt on them ?
yes
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Beravin schrieb:
Alright then, my turn to ask a question. I've heard Death's Opus can sometimes be better than Reach of the Council... What situations are those? And if I have a boat load of currency, I should simply go with Reach of the Council, right? Thanks, and cheers for the build!
opus is better if you dont have 21/20 added chaos, flat crafted added chaos and no crit multi on amulet/jewels
the more flat damage you stack, the better reach gets, and extra multi on gear make the 150multi from opus less good. and stacking alot of extra arrows also moves those two closer together
the main thing about reach is the higher attackspeed and extra arrows for lightning arrow, it just feels nicer, so its mainly a QoL upgrade.
Therefore I recommend waiting with buying Reach of the Council - the prices are crashing since today, and if none of us buys one, it will go lower still ! Lets counteract the meta prices by boycotting them - Dont buy a Reach before it goes down to 6ex !
Do you think it's worth crafting the chaos damage on rings with just life, res and accuracy? I got these earlier:
and I'm wondering whether dropping the 13c on the chaos mod is worth it (prefix is open for crafting on both). Basically asking whether you would drop a chaos enchant on them if they were yours :D
Same question for this amulet:
I believe life, accuracy, crit multi is pretty much best case scenario and this is worth crafting the chaos on, right? Anything better is in the many-exalts price range.
From what I understand, spam buying Envy's is not something you'd do until Reach, enchantments, corrupts and flasks are sorted, right? So not anytime soon. I just have no idea how big of an impact the added chaos crafts would have.
Overall really enjoying the build btw. I've always had this mindset about PoE - "as long as you are moving, you can't die" - and this build uses that as its main defense mechanic. Pretty dope. I also enjoy how the combat mechanic is fairly complex as well, as I had to bind literally every key available on the bar for the first time ever lol. Knowledge of the fights and when you can attack is really important to not feel shit about yourself though, I'd say this build is 'very hard' difficulty wise.
Btw figured a cool lifehack earlier: you can bind Summon Ice Golem to left click, and the key functions purely as a movement key unless you press hold ground (shift). If you're like me and use LMB as movement and QWER for the shots without holding shift, this becomes an easy peasy Ice Golem/Aura key that you don't have to use an actual bar slot for. Saves you the need of rebinding an actual key every time you want to resummon Golem, which is tedious and annoying (and you literally don't have the keybind slots to have a dedicated aura key).
thanks for your feedback :D i think the rings are worth chaoscrafting, the amulet not so much, i think there are better ones. in general, craft chaos if you dont think you will be able to get a better upgrade.
What else would you look for on an amulet other than life, crit multi and accuracy?
Adding a phys damage mod or a resist makes the prices shoot into 1ex+ range. Speaking of added phys damage, what do you think is better - say, 300 accuracy or the highest tier phys damage mod (it's 11-15 to 22-26, for reference, the chaos craft is 8-11 to 18-23, so they are sorta equal)? I feel like accuracy is pretty damn good considering we're crit capped, as well as it seems to be cheaper to get on the market
Or is it just a matter of numbers on the linked amulet specifically? :>
Zuletzt bearbeitet von M4RED#0833 um 11.12.2016, 07:21:28