Mechanical Questions Thread
Why reduced e less resistence wont aply as negative into negative resistence? Them actually bringing negative resistence closer to 0 instead far from that.
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Hi GGG, is it possible to apply delirium instance to our harvest grove? If yes, How?
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" Answered https://www.pathofexile.com/forum/view-thread/2665393 This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature |
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Hello,
I have a question that's been posted but not answered here: http://www.pathofexile.com/forum/view-thread/2809894/page/1#p23035056 If you have - lightning to cold conversion - lightning damage is lucky - base damage is lightning (for example use Arc, with Call of the Brotherood equipped, and supercharged notable) Does that mean you roll the base lightning damage twice and then converts it to cold, or convert to cold first and only roll twice all the remaining damage that is of lightning type ? Thanks |
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Hey @Mark_GGG, does the cluster jewel node "primordial bond" stack?
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How shockwave support gem interact with earthquake?
It procs on hit and eq aftershock = 2 shockwave hits or only 1 on first hit? |
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I have a question about reduced effect of non-damaging ailments on you(me).
Why do I still get frozen with 115%, but chill for sure does not work, neither my movement speed or attack speed change. But i can not move when opening a freeze box. I have 25% boots 25% gloves(50) 25% flexible sentry(75) 15% Annointed Flesh(90) 5% below that(95) 20% Ash, Frost and Storm(115) Total of 115% |
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Does trigger skills (eg like spell placed in wand with affix "trigger socketed spells when use a skill") proc Elemental Equilibrum?
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" I don't see why it wouldn't, if it deals elemental damage. Please, someone, I need to know... Can the skill Puncture apply bleeding even if the attack has zero physical damage? It's too expensive to buy all the items I need just to test this :( |
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"Since your weapon is disabled, it'll be based on your unarmed damage. "1. The wiki article explains how power works. 2. According to the wiki page (I haven't tested myself), the mirage warriors use your modifiers, so e.g. if you have "Exerted attacks deal 15% increased Damage", the mirage warrior's attacks will deal increased damage as well. Mirage warriors don't actually get to use your exertions, e.g. Intimidating Cry won't let them deal double damage. "They both only affect the minion that got the kill. "They're separate hits, so each can apply a separate bleed. I don't see why Shockwave wouldn't be able to trigger multiple times as long as you have multiple uses left. Shockwave Support grants the Shockwave active skill, which you can put in your skill bar to track how many uses it has left. "No, that effect is specific to Melee Splash Support. "Yes, when the enemy is taking damage from Ignite or the burning debuff, hits will have added fire damage and will make EE add fire resistance to enemies. You need to get rid of that mod or item. "No, only damage on the wand itself works. "Conversion applies to damage ranges before they are rolled, so any lightning damage converted to cold will not be lucky. "Yes. "Freeze reduces action speed to zero, which cannot be scaled. Reduced ailment effect doesn't reduce "action speed is zero". "My understanding is that a damaging ailment can't apply if it would deal no damage, e.g. if you support Viper Strike with Brutality, it can't generate Virulence for Herald of Agony. You could test it out yourself with those gems. |
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