Mechanical Questions Thread
Fan the flames
Ignites you inflict spread to other enemies within a radius of 15. Do modifiers to area of affect also affect this radius? I am sending you this message to let you know that I have removed your signature as it is designed to mislead others. Please refrain from using similar signatures in the future. - Rob_GGG
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With the changes to ignites, many modifiers no longer apply to the magnitude of the burn.
However, ignites that are inflicted with hits should benefit from hit modifiers correct? After going through the wiki, it seems that modifiers to hits besides critical will amplify the magnitude of the burn. But, "As an ailment, modifiers to attack, spell, melee, and ranged damage will not apply to ignite, nor will damage modifiers that are only applicable to the skill itself." What if an ignite was inflicted, with burning arrrow (a hit). What modifiers will increase the burn damage as a result of that hit? - Projectile damage (increased, bow damage, projectile damage) - Hit modifiers such as, Intimidate which cause enemies to take 10% increased damage - Attack modifiers such as, more and less (specifically with LMP and GMP) Thanks I am sending you this message to let you know that I have removed your signature as it is designed to mislead others. Please refrain from using similar signatures in the future. - Rob_GGG
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hello
i have question about the interrogation jewel(secret of suffering) if i have elemental conflux buff and secret of suffering, can i still inflict ignite, chill and shock? |
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Does the Small Cluster Notable "Peace Amidst Chaos" work with Flicker Strike?
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Is 'Debuffs on you expire (20-15)% faster while affected by Haste' mod from Watcher's Eye considered a reduced duration or less duration?
Zuletzt bearbeitet von Nattana#4650 um 06.04.2020, 15:21:45
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when i kill 4th conqueror, atlas sais hes still undefeated. whats the problem
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" Neither. Faster|slower expiration modifiers work differently than increased|reduced and more|less duration modifiers, but effectively, it's pretty much guarenteed that they interact multiplicatively with each other. Concrete example with a 10 sec original duration: 50% reduced|less duration -> 10*(1-0.5) -> 5 sec final duration expires 50% faster -> 10*1/(1+0.5) -> 6.67 sec final duration 50% reduced|less duration & expires 50% faster -> 10*(1-0.5)*1/(1+0.5) -> 3.33 sec final duration PLEASE QUOTE ME IF YOU ARE EXPECTING A REPLY Zuletzt bearbeitet von xhul#1978 um 06.04.2020, 19:47:13
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edit
Zuletzt bearbeitet von Nacedos#0101 um 07.04.2020, 14:29:05
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Anyone know how I can get 4 green sockets on triad's grip?
I already have 4 unlincked sockets. None of them are green. |
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Hi, I'd like to know if the medium cluster notables for curses "Master of fear" and "Wish for Death" works with miner playstyle.The Notables are:
![]() -- Master of fear: Enemies YOU curse are intimidated Enemies YOU curse are unnerved -- Wish for Death: YOU have culling strike against cursed enemies Curse skills have 20% increased skill effect duration I already tested and the "Wish for death" works (makes sense), but my question Is: Does the Master of fear works, knowing that my curse is elemental weakness on a double corrupted gloves? (not a self cast curse, it is applied by mines with a on-hit effect). If the mines are applying the curse on hit, does it count for the "Enemies YOU curse are unnerved"?. Unlike culling strike, I can't test this. Zuletzt bearbeitet von AdrianoPrado#3988 um 08.04.2020, 00:35:42
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