unique items *no longer updated*
love the new uniques, can't wait until they drop and they can reroll a melee char for my elemental resist maps
top kek
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wow that Axe is amazing. I'm thinking 2 of those with Bringer of Rain, Meginords Girdle and Thunderfist would make for an insane cleave build.
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" " Sad but true. This shift in unique designing paradigm is really underwhelming. People who don't understand how these two uniques set an easily repeatable highpass for an item slot should learn how to think. The belt has more ES than anything else in the slot, gives more weapon elemental damage than the vast majority of rares, frees up a ring slot previously occupied by Dream Fragments, and gives a crapload of mana many CI builds need so sorely due to lack of Blood Magic and Eldritch Battery. It solves at least three very important problems every CI build faces at some point, single-handedly, without any palpable drawback. You have to be a complete dimwit to underplay the power of this item. Consider just how many useful mods you can have on a ring that you couldn't take advantage of with Dream Fragments. All resistances? Done. All attributes? Why not. WED? Yep, got that too. More ES? On Anarchy/Onslaught, sure. Fuck that kind of design. The axe may not be the highest dps one-hander possible in the game right now, but its utility is yet unmatched because you can run at least one additional aura, chill enemies even without high cold damage, and add dps supports to your skills. And once again it is an insane buff to CI because high mana expenditure skills can now be supported without mana leech—some of those couldn't be supported at all due to mana leech speed bottlenecking attack speed. It's a BiS for any one-hander build, maybe except for claw cyclone. What did you guys say about Rory and Qarl overseeing the balance? Well, they didn't do a good job here, did they. <Tyrfalger> Exactly, the next act is going outside Sarn and into those wheat fields (see the map) to become a farmer. Then we can spend our days endlessly farming. Wait a minute... Zuletzt bearbeitet von moozooh#4289 um 06.07.2013, 00:26:53
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We can sleep well knowing existing uniques will not be nerfed after seeing these new uniques.
IGN: Arlianth
Check out my LA build: 1782214 |
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Why is no one talking about the new chest?
Stick that on a CI character, equip an Adrenaline Quicksilver or two and run through Cruel Ledge while everything evaporates around you. Even with the currency penalty from being overleveled it seems like the most efficient way to farm. And if you're doing it for rares/alt shards/low level uniques (which includes things like Dream Frags and Chayula and that sort of thing) then I can't think of a better way. |
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Can someone (finally) post the new demigod? It isn't even in the thread yet and there sure have been already enough Demigods been awarded to get one posted here.
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" CI characters would generally roll their eyes at using that chest since it has no ES. That being said I like that chest and the new boots a lot more than the axe and belt. They are more interesting to build for. Standard Forever
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" yea, any cookie cutter build benefits from most of the overpriced uniques. Belt with no res, hp, armor > great for physical builds, especially melee, with ...power charges?! wtf? Downside of the axe is....that it's an axe. one axe circle in skill treee is good, rest of them suck hard. that astral unique, well, someone said already, 1 alch. Two major sources of ES for CI are chest and shield. Sure, I can see CI builds getting 1600 armor chest with no ES and other stats...Even that shavrones is overpriced as hell. Chaos dmg cant pass through ES? Big deal. CI node > click, done. Saved 22 exalted orbs for 6L 800ES chest with good triple resists. blah blah.. /rant "Path of Exile be a online Action RPG set up in tha dark fantasy ghetto of Wraeclast. Well shiiiit..."
- Uzicorn, for teh children. |
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" If they think in 'stereotypes" than yes: "baaad armor" But look at the other side: +(40-50) to all Attributes (need explanations?) (10-15)% increased Attack Speed (claw-shadows\crit-dagger chars) 5% of Physical Attack Damage Leeched back as Life (CI -> Ghost Reaver -> Vaal Pact. should I continue? ^_^) Deals 450.0 Chaos Damage per second to nearby enemies (WAAAT?) You take 450 Chaos Damage per second for 10 seconds on Kill (CI \o_o/) See my point? (edit: 1 alch for "useless" Death Oath? I'll take 3, pm me :D ) And yes, last uniques (last 4 patches+uniq) are way too overpowered. Remember, suffering is convenient. That is why many people prefer it. Happiness requires effort. Zuletzt bearbeitet von HarukaTeno#6546 um 06.07.2013, 02:43:00
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" excuse my double posting (it's early) do what you say and no mob will die, not a single one. they all have 1000+ hp and you do 450 dps with chest. You know what kills them faster? LA with LMP+Chain+WED+bla bla. You fire a few round when you enter and run forward to pick up loot that dropped from Koduku. No downsides. edit: sorry, I just noticed "Cruel ledge" Why would I run cruel ledge?! Statement above still stands, Good LA build would clear it faster, hell, whirling blades on 6L would clean it faster... "Path of Exile be a online Action RPG set up in tha dark fantasy ghetto of Wraeclast. Well shiiiit..." - Uzicorn, for teh children. Zuletzt bearbeitet von Ludak021#0643 um 06.07.2013, 02:41:02
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