unique items *no longer updated*
" It was balanced then. --- EDIT: Well, on the upside, we'll get to see how GGG goes about balancing diaternal uniques. There's a first time for everything. Zuletzt bearbeitet von pneuma#0134 um 05.07.2013, 20:52:27
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You don't need soul taker for that, doushi.
✠ ✠
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Can someone tell me what "melee attacks can't fail based on cost" means?
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" It means your melee attacks effectively cost zero mana. You will still attack despite not having the mana to pay for the attack, and whatever mana you have will still be taken. As a result, reserve 100% of your mana for auras and then 6L your main attack without having to worry about max mana/mana leech or having to get something like EB or BM. Zuletzt bearbeitet von pneuma#0134 um 05.07.2013, 20:54:27
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"It means you can use Melee Attacks/Skills even when you don't have enough Mana. Though you'd have to link your utility skills to Blood Magic as a result. EA IGN: We_Have_Monk_at_Home *Burnt out and waiting for either PoE1 League or new PoE2 Classes.* Zuletzt bearbeitet von Sheriff_K#3938 um 05.07.2013, 20:56:11
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I guess it makes your char swing the axe instead of complaining about mana when you don't have enough mana to perform the attack. So, reserve 99% and stay happy, because all we needed was buff to "all the auras" builds. Ok I'm bitter, I'm out.
cheers w. Edit: dammit I don't mind being ninja'd occasionally but two at once? Sigh. ✠ ✠ Zuletzt bearbeitet von wiggin#5896 um 05.07.2013, 20:57:36
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"Heh. |
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" it means your attacks cosume all remaining mana when there isn't enough to pay the cost then go off anyway, so your attacks just don't cost mana and you can reserve it all for auras. it frees up somewhere around 3-15 skill points as well as granting some extra auras you otherwise wouldn't have, also known as one of the most overpowered mandatory items in the game because no alternatives compare. |
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We finally get some good and interesting Uniques, that are in NO WAY overpowered, and what does everyone do? Whine... -.-
Those Boots are awesome! EA IGN: We_Have_Monk_at_Home
*Burnt out and waiting for either PoE1 League or new PoE2 Classes.* |
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I don't see why people are describing the new chain belt as a 'CI melee belt'. Looks more like a wandslinger belt to me... do they really need help right now?
That axe is pure cheese though, no doubt about it. Those special effects would be kind of interesting on an item with mediocre stats: just the mana cost thing alone is enough to enable some really crazy Dominating Blow builds (NB 'chill' but not 'freeze' means safety without destroying corpses). But the effect is ruined by throwing in such good physical damage mods on top that it becomes a no-brainer for everyone, even builds that don't care at all about chilling or mana cost. |
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