unique items *no longer updated*

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ArchersBane schrieb:
I have found the unique #4, its the lucky/unlucky ring!


Interesting survivability ring for RF builds
I find it funny that a ring has more light radius than an actual Lantern (Nycta's).
Also, that looks really good for low life builds. Unlucky on damage is a massive damage reduction.
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ArchersBane schrieb:
I have found the unique #4, its the lucky/unlucky ring!

weaksauce
but congratz non the less
IGN: Turkey_turds, Lootsplosion_LvNINTHOUS, Who_Needs_pants_

Currently: OFFLINE
Zuletzt bearbeitet von FirefoxG#2100 um 10.05.2013, 02:08:56
That's a good ring, not sure what you people are talking about...
With the lucky/unlucky thing, i was thinking more about a lucky ring. But i was thinking that the mechanic was working for items dropped :(

Taking the higher/lower rarity for an item that is checked twice.
Maker of ZeeL's Amplifier.
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Emil_kof schrieb:
That's a good ring, not sure what you people are talking about...

As someone who runs a low-life build, it's not that great. It may tide you over for a while at low levels, but it doesn't fulfill or solve the needs of a low-life build.
IRON MAN
Sounds like it just effects the damage rolls and not evasion/dodge rolls. Clearly says when damaging you so it won't effect hit chance etc?
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ArchersBane schrieb:
I have found the unique #4, its the lucky/unlucky ring!


Why do they beat around the bush so much? Just name is "Righteous Fire Build Ring of Righteous Fire Builds"

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Dreggon schrieb:
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Emil_kof schrieb:
That's a good ring, not sure what you people are talking about...

As someone who runs a low-life build, it's not that great. It may tide you over for a while at low levels, but it doesn't fulfill or solve the needs of a low-life build.


Also run a few low life builds, pretty much all I look for in my ring slots are resistances..maybe ES and whatever but thats all kinda just gravy. 20 Res to all + chaos would hold me just fine for an indefinite amount of time in end game. Also eases the painful light radius in dungeon areas. I think your down playing it a bit.
Zuletzt bearbeitet von kog1115#0512 um 10.05.2013, 02:32:04
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haralla schrieb:
Sounds like it just effects the damage rolls and not evasion/dodge rolls. Clearly says when damaging you so it won't effect hit chance etc?


There is no roll for evasion. It's a static defense. If you have 50% evasion ever other attack will miss you.
Neat ring. One of these days I'll have to give a low life build a go.

Makes me wonder though if we'll see mobs with the Lucky mod now/soon though. Ouch?

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