unique items *no longer updated*

After looking through a bunch of these items, I am a bit frustrated at how many of them are low level items....

Is there a plan to bump a bunch to higher levels/increase stats or can we expect to see a bunch of lvl 85-100ish items after release?
"
jsbake2 schrieb:
Is there a plan to bump a bunch to higher levels/increase stats or can we expect to see a bunch of lvl 85-100ish items after release?
The plan is to have at least 1 unique for every base type, or at least close to. You have to remember that even though open beta is around the corner, it's still a beta. Things take time and everything is a work in progress.

Also, current content ends around lvl 70. There's no reason to think about anything beyond that at the moment. The dev's still have to implement Act 3 and rebalance level progression.
Zuletzt bearbeitet von FaceLicker#6894 um 28.09.2012, 20:23:32
just saw that in global chat



hope thats not what became of the infernal mantle x_X)!
<3ggg
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moomaaru schrieb:
just saw that in global chat



hope thats not what became of the infernal mantle x_X)!
extremely inlikely XD but does have interesting mods one of my templars wants.
Soul: Don't worry, they are two completely separate items.
Omnitect of Wraeclast
the item art is pretty darn good aside from the inside of the collar which could use a little retouch.
Build of the week #9 - Breaking your face with style http://www.youtube.com/watch?v=v_EcQDOUN9Y
IGN: Poltun
Zuletzt bearbeitet von faerwin#5850 um 28.09.2012, 23:45:05
How does the fire damage taken work? Is it just a conversion as in 80 phys + 20 fire or added damage as in 100 phys + 20 fire? Thanks in advance.
✠ ✠
Dat fire resist. Now I know one of the reasons why it is called cloak of flame. :3
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

the new fire robe is very nice
Looks awesome...keep it up!

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