Enki's Arc Witch Memorial Page & POE 2 Arc Summary

In Act3 section:
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‣ Move Arcane Surge from Arc to Arcane Surge


I assume this is supposed to be
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‣ Move Arcane Surge from Arc to Arcane Cloak
Hi Enki, thanks for updating the build. I know this might be more than you wish to do but is there any way to do an elementalist version as well? Or if it is clearly worse in your opinion perhaps you can tell us why?
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MrWonderful99 schrieb:
Hi Enki, thanks for updating the build. I know this might be more than you wish to do but is there any way to do an elementalist version as well? Or if it is clearly worse in your opinion perhaps you can tell us why?

There's a bit.
Zuletzt bearbeitet von TarrasqueSorcerer#3538 um 18.06.2020, 00:46:20
A kinda naive question: is this build laggy as the VD necro? My pc is quite slow, even in low configs.
PoB shows this as an Elementalist build now, but text in guide still references Necromancer? Which is correct?
Thanks you for build!
Btw what do you recommend to choose in quest Deal with the Bandits?
UPD.
Sorry, found, kill them all)
Zuletzt bearbeitet von Slejerek#4240 um 18.06.2020, 03:37:36
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TarrasqueSorcerer schrieb:
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Hokage_Kakashi schrieb:
Also, why would we replace added lightning damage with archmage if it is getting nerfed into the ground.

Because it's not getting nerfed into the ground, it's just getting nerfed.



It's still easily the best support gem in this setup.

I am a bit suprised that there is no curse in the build, is it not worth it to run conductivity or ele weakness? Maybe on orb of storms, or in the CWDT setup.
Zuletzt bearbeitet von smplx#7672 um 18.06.2020, 03:55:23
because you switch to awakened added lightning at some point, you can use different gem until the switch tho
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MrKest schrieb:
because you switch to awakened added lightning at some point, you can use different gem until the switch tho


There is no added lightning or awakened added lightning in this build. It has access to a sick mana pool of around 6K, and insane mana regen and when you have that the best way to scale damage is through archmage. Archmage + added lightning does not make sense since archmage gives so much flat damage (more than 1000 flat lightning) you only want to use more multiplier support gems as it is better value.
Hi! Great to see the build updated, really like Arc mechanic to play.
Have a question about the tree: why should we spend points on "minions damage"? There seem to be no golems in new version. I am comparatively new to POE, probably I dont understand something?

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