[3.0] NeverSink's ♣ INDEPTH Tornado&Archer Guide ♣ Beginner friendly ♣ Rapid clear ♣ All bosses
" That makes perfect sense. You very rarely stand firm and fire lots of shots, you often have to reposition (both defensively to avoid attacks or offensively to optimize the targets in your arrow fan), that makes the bow with the higher damage per shot better. You really move A LOT as archer. Also you spend less mana this way and have a higher chance to stun. Lionseye is special because "hits can't be evaded" is invisible dps. |
|
" but when they both habe same DPS why is the slower one better? because he got more crit/base dps then? |
|
" DPS is damage per second, therefore optimum damage assumes there is a constant stream of damage with no breaks, this is rarely the case. A slower Weapon with equal dps to a faster weapon will therefore yield higher damage per hit, meaning in any situation where you are moving a lot and only getting off a couple shots, it will do more damage. |
|
Hey guys!
Sorry for this question, Im still kind of newbie (beginner), but, dont you think to begin to play on Newleague + new Patch for TornadoShot by using this awesome guide - still good idea? I dont have a lot of expirience of this game. My last achievemt is 2 exalts and 88 lvl :) Thank you! PS: is here someone who will play for TS on New League aswell? lets play together?! :P Zuletzt bearbeitet von goncharov92#0805 um 31.08.2016, 03:28:31
|
|
Just read the patch note, seem that no problem for this build, just RIP CoC build and Lighting arrrow + Frostwall combo.
At least I still got one char could run high tier map after patch :)) It is as though a thousand mouths cry out in pain!!!
|
|
Reach is nerfed either, but should be still good for leveling and mapping.
|
|
Hello ranger people since they nerfed CoC and melee is crap i want to try some tornado shot build is this good?
|
|
yep. this guide was essentially unchanged.
|
|
are there any faster clearing builds than this (in 2.4.0) or this might be the fastest
IGN: schovan
|
|
Will this build be viable when 2.4
|
|