(3.12) Queenliness Wanderfinder | (∩^ᗜ ^)⊃━ - - -☆゚.* | All Content (Power Siphon Kinetic Blast)

I rarely use Bloodrage until I encounter an abyss

I'm using Oskarm unique gloves and I'm pretty sure I don't really need Curse on Hit Assassin's Mark anymore.

I'm wondering if I should spec some Skillpoints into more power charges for more damage per power charges?
I think the way to go gloves wise is something like
. It might not be optimal dps but it clearing feels a lot better with faster attacks and capped crit. No more shooting a pack and not critting.


I think this 2 socket Lightpoacher is even stronger than perfect roll Rat's Nest with same enchant. With 4-mod flat dmg gems it seems to give me 5-10% more dps. Is this just from not enough flat dmg elsewhere?
IGN: Victario
Can we keep Lycosidae shield for endgame , or it's better to get a rare shield ?
@zharef
A Rare is better in term's of defense, but you can make it work with lyco no problem.

@celeritas
Yeah a friend and i had that thought too, in term's of Life and DPS most def. better than a Starkonja!
However, no evasion, so loss of defense and movement speed.

Although the new Abyss Item's, wether it's the rare's or the unique's offer a massive increase of DPS, i recommend to not go full ham on those, as they require a payoff, in terms of loss of defense/ movement speed and/or gem socket's.

Swapping out Glove's for Thunderfist's is a good idea, propably going to do that on my char.
but everything else, is gimping the Build, not to say that it's impossible to make it work ;)

Yet i simply love the defensive mechanic of the build and since it work's out really, really good, i don't want to ditch that for some "ohh new item's, uhhh more dps".

Okay thanks for answer , and for the gloves , with the new shaper affix , would you still recommend the one listed ?
"
Seriously, do you guys use Blood rage for mapping? I was dying a lot before level 90 and struggling to level up, until i decide not to use Blood rage (except for boss) and I leveled to level 91 smoothly. 5k life, using bisco at level 91, no opal/diamond ring yet.


I recently dropped my Adrenaline flask to run both Warding and Reflexes. I dropped Jade flask for Diamond + Stibnite. This setup gives more DPS but less Evasion (and less Movement Speed)

So I feel the extra 3 frenzy charges really help make up the movespeed, I keep it on all the time.
Note that I do NOT use vaal pact. I've tried VP/Blood Rage in past, and I do agree that it really hurts you/makes you die considerably more; losing 4% of your life per second is a lot. Try dropping VP and testing it out, with your regen, you are instead only losing about 1% of your life instead - it's barely noticeable.


"
Mystrl schrieb:
I think the way to go gloves wise is something like
. It might not be optimal dps but it clearing feels a lot better with faster attacks and capped crit. No more shooting a pack and not critting.


Personally, I feel the AoE clearspeed of this build is already more than plenty. We want to scale out single-target to maximum, especially with all the new bossing this league (Liches, Elder, Guardians, Shaper, Etc.)

While a new elder glove with Faster Attacks or 3.5% crit is nice, they only effect your KB/AoE.I am already 1-shotting entire packs on Tier 16 maps... I don't see any reason I need more AoE clear.

I personally rather use a glove at endgame that provides bonus to both KB and Barrage, like a Gripped Glove, Oskarm, or 2-socket Tombfist.

"
I think this 2 socket Lightpoacher is even stronger than perfect roll Rat's Nest with same enchant. With 4-mod flat dmg gems it seems to give me 5-10% more dps. Is this just from not enough flat dmg elsewhere?


As OP mentioned above, I do not think Lightpoacher is worth using on this build. The Spirit Burst portion of the helm is completely wasted, as it is Physical damage (which we don't scale) - so while it may look cool, it's pretty pointless. Also losing 800+ evasion is considerable defense/speed decrease.

You do gain 2 Abyss sockets, which is nice; however, I feel using the new Tombfist gloves or even the Bubonic Trail boots are better use of a slot.

"
I'm using Oskarm unique gloves and I'm pretty sure I don't really need Curse on Hit Assassin's Mark anymore.

I'm wondering if I should spec some Skillpoints into more power charges for more damage per power charges?


I like the idea of using Oskarm; I may run some tests tonight between an Oskarm VS 2-Socket Tomfist with "average" +Flat jewels (around 70-80 flat elemental) to compare.

Picking up more power charges is not worth it at all. 2 skill points is better put into another jewel socket; you can pick up several on the tree for 2 skill points, and some for 3 skill points. Abyss jewels are stupidly OP and every additional jewel you can fit into your build will help a ton.

Cospri CoC Cold->Fire Trickster:
https://www.pathofexile.com/forum/view-thread/2576559
Divine Ire Trickster:
https://www.pathofexile.com/forum/view-thread/2459778
Zuletzt bearbeitet von KooperT#6353 um 26.12.2017, 12:32:11
Could someone check my pastebin and tell me why i struggle so hard at shaper / what i should improve next? https://pastebin.com/Bmjzjzjm
Hey man, loving the build for 3.1 . Got my qotf 6 linked but having trouble getting the colors. What method at the table were you using. 2 blues or 3? Tried both and have been through about 2000 chrome probably
"
Remmycar schrieb:
Hey man, loving the build for 3.1 . Got my qotf 6 linked but having trouble getting the colors. What method at the table were you using. 2 blues or 3? Tried both and have been through about 2000 chrome probably


Use the Vorici calc.
https://siveran.github.io/calc.html

Most efficient is 1-blue. Took me about 500-600.
Cospri CoC Cold->Fire Trickster:
https://www.pathofexile.com/forum/view-thread/2576559
Divine Ire Trickster:
https://www.pathofexile.com/forum/view-thread/2459778

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