Blink should be a skill not a buff
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If blink is on cooldown I can't sprint? That doesn't seem right.
Also why does it need to replace dodge roll? Is blinking that op that it needs all these restrictions? Zuletzt angestoßen am 04.02.2026, 02:44:02
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They want "slow, meaningful combat" and so they started by removing all movement skills. Although I guess warriors still get leap slam. But basically they want the player to feel bad when using most things in this game.
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What they cook is what you eat, no notes
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" It is right. " Because this is how it has been designed, as a replacement movement ability. " It is powerful. Design something around reduced cooldown restrictions and you will see just how powerful. If you haven't experimented with Chronomancer, I suggest giving it a shot. You can basically teleport all around the enemies super fast while they are super slow (or stuck in your time stasis). |
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I'll share this for you as a reference to Jonathan's vision:
Vision Reference
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" So because Chronomancer can make the skill busted, everyone else gets crapped on. Not a fan. They can do what they do with warrior add a min cooldown that you can't go under and let me sprint. Zuletzt bearbeitet von darrenrob82#3531 um 03.02.2026, 19:05:29
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Any instant teleport with a CD less than 8s shouldn't be in the game.
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" Yet we have flicker strike and lightning warp. And we also have breach, delirium. and ritual which are tests of how fast you can clear the screen of mobs. What they mean to say is they don't know what they're doing anymore. |
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There should be more movement skills.
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they just had to let us disable running , but they take months just for that
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