Performance is Deteriorating Badly and just about everything else actually
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Now down to lowest 40fps on a single abyss in the area.
I mentioned before, beginning of the leagues, full 480fps smoothly for the first few weeks with no drastic drops. Its not system specs when you watching the FPS slowly decline every second day. Even capping to monitor refresh rate of 180fps was stable and did'nt drop lower than 175fps for the first few weeks RTX 4090 7800X3d (NVMe) SSD 2Tb with 7000 MBps read speed 6000 MBps write speed 32Gb DDR5 ram Its only POE2 on this specs machine to play so badly. Whats frustrating though is that there is never a single GGG representative responding to any feedback and complaint here,its probably cause its in such a terrible state. However, in the help and information sections, almost every post if not all has a response around the micro transactions. I am so close to packing this game up for good with the performance issues, the sneaky adjustments, the lack of effort to QoL. The trust i have on anything these guys do is extremely low. None of the nonsense can be argued its Early Access. Especially when content for a new league and micro transactions are prioritized and the campaign is'nt even finished and the amount of micro transaction designs and not even a design for Sword,flail, Axe, Daggers is available, says COMING SOON ! yet the passive tree even have nodes for these items. How about finish the campaign, tidy up all the loose ends all over the place, add whats missing and needed !! make some micro transactions to keep revenue which is fair and not bring another league until the game is ready to ! i think that would be more appreciated than this messy game right now... Zuletzt angestoßen am 03.02.2026, 07:49:11
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They promised %25 performance improvement, and they kinda did deliver on that end. Kinda because the solution appears trivial; they reduce the monster density by ~25-30% so you would naturally expect an improvement. But I am not sure how much of it was due non-trivial clever optimization. In Temple with high rare density my fps drops from 100 to 30 because of the ground effects. They did not tone the effects down and the scaling problem is still there. On top of that I am constantly getting cogwheel screen crashes during high density overrun maps.
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I noticed the drop in performance, I think they had to dial that back because it was causing issues on low-end machines.
Tech guy
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