DESYNC and COLLISION need to be fixed

Lots of times when I dodge roll very close to a monster, especially those with bigger hiboxes, I just desync and get randomly teleported around them. If the monster is doing some charge attack towards me and I dodge roll, I just get desynced and dragged by the monster all over the place.

Also often times when I try to sprint away from some monsters, my character just glitches and gets blocked by them, and after a second I just get teleported away in the direction I was sprinting towards.

In general, collision between the character and the monsters feels bad and not fluid at all, which really makes melee combat a lot less fun.
Zuletzt bearbeitet von Foozenberg#2833 um 16.02.2026, 19:06:13
Zuletzt angestoßen am 18.02.2026, 23:20:48
+1

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