Observations on Current Discussions

I'll leave here what I've seen over the past few days.

A) Temple Rewards Are Too Generous

It seems that many of the complaints regarding the Temple being overly rewarding come from players who may not have much experience with PoE 1.

Historically, whenever a new league mechanic launches with excessive rewards, GGG adjusts it either during the league or in the following one. This has always been part of the league cycle.

At the moment, there are very few posts providing constructive feedback or highlighting non-obvious issues. Most complaints focus on balance concerns that are almost certainly going to be adjusted over time.

B) Trials Difficulty

Despite the difficulty being heavily reduced (to the point where it is almost trivial), there are still many complaints regarding Trials.

Even the PoE 1 Labyrinth — which used to be a meaningful challenge — has become extremely easy over the years. If this trend continues, ascendancy selection might as well be done during character creation.

Currently, it is common to enter Sekhemas with thousands of Honor, face very few truly threatening debuffs, and have access to multiple purchasable buffs from the merchant. Given this context, the amount of frustration expressed by some players feels disproportionate.

C) Temporalis Drop

There seems to be an expectation that Temporalis should effectively be a starter item, possibly even dropping from the first boss of the game.

While we have a few units of Original Sin in the current POE1 league, we have hundreds of Temporalis in the POE2 league precisely because of the ease of obtaining Sekhmas.

Having hundreds of this item in one league is a joke.

That said, a large portion of the discussion appears disconnected from actual gameplay experience. Ironically, many of the players complaining about Temporalis acquisition do not complete their own Ascendancy 4 runs and instead pay others to do them.

D) Crashes and Technical Issues

There are ongoing crashes and other technical issues affecting gameplay stability.

These problems should be prioritized over much of the noise currently present in forum discussions. Improving performance and stability would have a far greater impact on the overall player experience.

Bonus!

And the cherry on top

Indicate the release date of the next league

Apparently we have shareholders here demanding updates, asking for overtime to finish the new league ahead of schedule. That was sensational! LuL
Zuletzt bearbeitet von lynkerfleach#0470 um 22.01.2026, 08:01:25
Zuletzt angestoßen am 22.01.2026, 21:27:30
+!
E) Git Gud

F) Play 20 hours a day
"
+!


You summed it up very nicely in your first post :)
😹😹😹😹😹
I do not and will not use TFT.
Gaming Granny :D
🐢🐢🐢🪲🪲🪲
@xjjanie.bsky.social

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