Vaal Temple - Walking simulator - room size rework needed

[Room size] [similar temple tiles] [without sound just room walking simulator]

Dear GGG,

please playtest and run one temple ~20-50 temple blocks without music and sound.
It will clearly outline
- long walking paths (=walking simulator)
- monster charges towards doors
- the more similar rooms you encounter the greater the disappointment becomes

Sound and visual effects combined with the VAAL aesthetics covered this issue. I love the Vaal Lore and the music but man are those temple tiles boring to run into each room.

Passion & potential is here for 1.0 launch. Consider rework temple tile set and room size.

regards,
Zuletzt bearbeitet von Joe_Black#7188 um 21.01.2026, 16:52:19
Zuletzt angestoßen am 21.01.2026, 16:48:20

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