Vaal Temple - Walking simulator - room size rework needed
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[Room size] [similar temple tiles] [without sound just room walking simulator]
Dear GGG, please playtest and run one temple ~20-50 temple blocks without music and sound. It will clearly outline - long walking paths (=walking simulator) - monster charges towards doors - the more similar rooms you encounter the greater the disappointment becomes Sound and visual effects combined with the VAAL aesthetics covered this issue. I love the Vaal Lore and the music but man are those temple tiles boring to run into each room. Passion & potential is here for 1.0 launch. Consider rework temple tile set and room size. regards, Zuletzt bearbeitet von Joe_Black#7188 um 21.01.2026, 16:52:19 Zuletzt angestoßen am 21.01.2026, 16:48:20
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