white mobs interrupt sunder skill animation

Sunder needs so freaking long to be executed due to its animation or aka attack time

A warrior is supposed to be like this tank, this strong dude that is not easy to 'move'

But as I am playing it, literally every single white mob that comes close to me (which there are a lot, cause the monsters move very fast, and as I said the attack time of sunder even with a relatively quick mace around 1.4 attack speed + attack speed on tree is still very very slow)
cancels the animation of the skill and therefor the attack doesn't go through

why?... this is horrible

Warrior the supposedly powerful being with powerful attacks, gets interrupted by some white trash monsters like they were bosses...


either speed up the animation by a lot, or have it not being canceled like that, let the attack go through anyways, even if the monsters try to light stun you or whatever...


And just btw....I feel like warrior needs A LOT...I mean A LOOOOOOT of improvement until the release of poe 2, if you ever wanna make this class feel like something that a player wanna play and enjoy

Sure, there are those 'hardcore fans' that only wanna play warrior no matter what game they play, and somehow they make it work for themselves, but for others...this class is always way behind others, and as you are introducing more classes, this just gets even worse...
Druid and new season hype - December 12th, 2025! Thanks GGG for putting in the work!
I'm sure you'll figure stuff out as you go and keep going.
Zuletzt bearbeitet von HeavenlySent#1569 um 16.01.2026, 02:42:42
Zuletzt angestoßen am 19.01.2026, 14:59:49
bump
Druid and new season hype - December 12th, 2025! Thanks GGG for putting in the work!
I'm sure you'll figure stuff out as you go and keep going.
Get a few nodes of stun threshold and attack speed (alternatively on weapon/gloves)? Itemization and the passive tree provide more than enough solutions to your problems.
Zuletzt bearbeitet von Prügelprinz#6281 um 19.01.2026, 12:26:11
I'm sure in the next patch they will further reduce the attack speed of sunder and warrior. I heard that you can only jump in the air for less than 1 second but sunder makes it where you are the new 'air jordan' and are in the air for about 2-3 seconds, maybe 5 if you have slow on you.
Instead playing Juggernaut in PoE 1 makes me feel like a fucking powerful tank.
Stun threshold brother. It's not GGGs fault you bilt your char weak. I run super juice full atlas, and I rick roll with sunder.
In other words, just gitgud!

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